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NPC Generator

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Advanced [show]


Norman Allerton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he very much looks the part of a Fisher. He keeps his long chestnut hair kept up in a rat tail. His ears are large.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Further he is a bit of a stoner and is frequently out of it.

History: He was born to loving parents in a slum to the west. A gifted student he started as a Shipwright, but he got bored and became a Fisher. He has achieved small success as a Fisher.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Ugly, Depressed, Addict. Bonds: Job, Poor. Occupation: Fisher

Voice: German accent

Attributes [hide]

Norman Allerton, Male Human Monk 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)11 (+0) 16 (+3)10 (+0)
Skills Acrobatics +6, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Lindsey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fine chain shirt which he covers with tan colored cloaks and clothing. His auburn hair is long and unkept. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also has developed a complete distrust of the Assassin profession.

History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Job, Adventurer. Occupation: Jeweler

Voice: Speaks with squeezed throat

Attributes [hide]

Theobald Lindsey, Male Human Warlock 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Reynard Vance, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears very tight pants and wife beaters, though occasionally he sports a violet coat. His hair, while still mostly red, has prominent grey streaks. He wears large thick round spectacles.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Human compassion; and to share knowledge with the world

Ideals: Persistence, Logical. Flaws: Racist. Bonds: Rich, Family. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Reynard Vance, Male Human Rogue 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)12 (+1) 13 (+1)16 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 300 gp. 1 Hourglass. 1 Climber’s kit. 1 Magnifying glass.


Social Check DCs


Nicholas Breeden, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has a hunchback. His auburn hair is thinning but still full. He has a dull look in his gray eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is an amazing painter.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His martial abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Cartwright

Voice: Spanish accent

Attributes [hide]

Nicholas Breeden, Male Human Sorcerer 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)12 (+1) 13 (+1)10 (+0)
Skills Athletics +1, Nature +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 20 pp. 1 Masterwork Common Melee.


Social Check DCs


Lance Mori, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He is dressed in earthy colors with a black and green handkerchief worn on his right side. His silver hair is braided into rings. His fierce green eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father took him hunting and taught him how to get in the mind of other creatures. He left for the west, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants revenge against illithids

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Immigrant, Enemies. Occupation: Courier

Voice: Draws out vowels

Attributes [hide]

Lance Mori, Male Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)15 (+2) 12 (+1)12 (+1)
Skills Nature +5, Stealth +5
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30000 cp. Freshwater pearl (8 gp). Silver pearl (140 gp). Freshwater pearl (8 gp).


Social Check DCs

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