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Advanced [show]


Wymar Barlow, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has a large brown mantle and cape that has been intricately interwoven into his blue robe. His long red hair is drawn into a two foot long braid. His half smiles and gray eyes are beguiling and draw you in.

Personality: He loves telling others what to do and how they should feel about things. He believes the world needs to unite to get rid of brigands once and for all.

History: From birth he was tutored by a cruel and relentless mentor. In his 16th year, his parents were killed by a brigands raid, leaving Wymar alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Wymar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Revenge; and someone believes him a fraud

Ideals: Athletic, Opinionated. Bonds: Attractive, Enemies, Mentor. Occupation: Carter

Voice: Switch between two voices

Attributes [hide]

Wymar Barlow, Male Human Adept 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 10 (+0)15 (+2) 12 (+1)11 (+0)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp. Deep green spinel (160 gp).


Social Check DCs


Godfrey Easton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He prefers to wear flannel. He has silver hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: Wants to open a new tavern; and to be a carpenter again

Flaws: Ugly, Hedonist. Bonds: Job, Religious, Nature. Occupation: Map Maker

Voice: Raspy

Attributes [hide]

Godfrey Easton, Male Human Druid 10
Medium (5'3") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 35 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)11 (+0) 12 (+1)15 (+2)
Skills History +4, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 280 pp.


Social Check DCs


Lance Wallace, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and tan handkerchief worn on his left side. He is portly but not overly obese. His hair, while still mostly black, has prominent grey streaks. His face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Lance lived on a farm with his father, near the main road leading to a nearby town. Lance liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To pay off his debts; and wants his loneliness to end

Flaws: Ugly, Insomniac. Bonds: Family, Nature, Has a crush, Debt. Occupation: Stylist

Voice: pre-pubescent

Attributes [hide]

Lance Wallace, Male Human Paladin 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 66 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 18 (+4)6 (-2) 9 (-1)12 (+1)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70000 cp. Deep green spinel (60 gp). Banded agate (11 gp). Citrine (30 gp).


Social Check DCs


Anselm Sherwood, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a white handlebar mustache and slicked back white hair. He has several tiny aquamarine earrings on each ear.

Personality: He likes to make people angry or surprised. He also is a firm believer in the manly ideal.

History: He was born the only child of a wealthy merchant. His father took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Rich, Nature. Occupation: Mason

Voice: Indian accent

Attributes [hide]

Anselm Sherwood, Male Human Barbarian 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)12 (+1) 12 (+1)5 (-3)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Everard Churchill, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a green coat over a black low-cut shirt, and a broad hat upon his head. His white hair is still thick. His eyes are gray and beady.

Personality: His tongue was cut out and he uses sign language. He also hits on women, regardless of circumstances.

History: He was raised in a forest tribe. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town working and never settling down anywhere, but has fallen for a local Healer. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and meet up once more with his childhood friend

Flaws: Ugly, Disease. Bonds: Has a crush, Nature, Adventurer. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Everard Churchill, Male Human Paladin 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)17 (+3) 7 (-2)13 (+1)
Skills Athletics +2, History +5
Senses Passive Perception 8
Languages Common, Giant, Celestial, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs

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