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Henry Stafford, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears green trousers with brown and grey striped suspenders. He wears various colorful collared shirts. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. Energy wise he seems alert and responsive.

History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: Expand his business; and money/treasure

Ideals: Professionalism. Flaws: Ugly. Bonds: Rich, Religious, Job. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Henry Stafford, Male Human Wizard 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 8 (-1)14 (+2) 11 (+0)10 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Auran
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 700 gp.


Social Check DCs


Adam Merton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a white shirt with thin black vertical stripes and blue pants. He wears his brown hair up. He wears crescent spectacles with a black brim.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Barrister business.

History: Born in the north his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Human compassion; and he is not mentally stable, and does not behave rationally

Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Barrister

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adam Merton, Male Human Paladin 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 10 (+0)11 (+0) 15 (+2)13 (+1)
Skills Stealth +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a robe, a symbol of luck around his neck, and a halberd on his belt, marred by teas. His hair is brown and curly. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He dislikes all the random violence that takes place in the south. As long as the job gets done he does not care how it got done.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying brother.

Motivation: Expand his business.

Ideals: Fighting, Pacifist, Professionalism, Gifted. Flaws: Ugly. Occupation: Weaver

Voice: Stutters

Attributes [hide]

Randal Wordsworth, Male Human Barbarian 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)17 (+3) 13 (+1)10 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Infernal, Orc, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Aldous Sutherland, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He wears suspenders and blue workpants. His shirt is red, and he wears a heavy blue leather apron most of the time. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Aldous began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Many giants want him driven away.

Ideals: Entrepeneur. Flaws: Impulsive, Disease. Bonds: Attractive, Enemies. Occupation: Sage

Voice: Pirate accent

Attributes [hide]

Aldous Sutherland, Male Human Druid 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 13 (+1)14 (+2) 16 (+3)6 (-2)
Skills Nature +4, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Terran, Goblin
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 400 gp.


Social Check DCs


Guy Springfield, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing the road beaten gear of a warrior. His auburn hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Guy studied abroad. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in ceremonial dagger use. He has since lost track of the people in his past.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Enemies, Adventurer, Family. Occupation: Scribe

Voice: Complex vocabulary, royal

Attributes [hide]

Guy Springfield, Male Human Barbarian 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)11 (+0) 10 (+0)13 (+1)
Skills Investigation +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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