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NPC Generator

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Advanced [show]


Aldous Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his yellow robe and has his morningstar always slung over his shoulder. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the east was not economically sound they moved to his current location. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Secretive. Bonds: Immigrant, Poor. Occupation: Stylist

Voice: Hard of hearing, loud

Attributes [hide]

Aldous Hayhurst, Male Human Rogue 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)11 (+0) 4 (-3)11 (+0)
Skills Animal Handling -1, Athletics +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Odo Harlow, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears brown leather gloves, a brown jacket, and tight pants. He keeps his long brown hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: Prone to second guessing himself, he comes off as nervous. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He has been saving his money to try and buy his brother's freedom.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and to reunite with his absent father

Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Family, Enemies. Occupation: Stableman

Voice: German accent

Attributes [hide]

Odo Harlow, Male Human Paladin 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)14 (+2) 11 (+0)15 (+2)
Skills Arcana +4, Stealth +3
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 3100 sp.


Social Check DCs


Bertram Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears a green collared shirt and white pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He has done his best to style his white hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. He also is a firm believer in the manly ideal.

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his brother before him, after school he went straight into learning to become a Miller. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his absent father; and to prove his worth to the world

Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Job, Family. Occupation: Miller

Voice: Ums and uhs a lot

Attributes [hide]

Bertram Birkenhead, Male Human Warlock 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 2000 sp.


Social Check DCs


Conrad Winchester, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear black clothing when he does not wear armor. His hair is always cut to a buzz. His fierce blue eyes like to dwell on things.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Like his mother and his sister before him, after school he went straight into learning to become a Sailor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and sabotage a competitor

Flaws: Shy. Bonds: Rich, Religious, Job, Enemies. Occupation: Sailor

Voice: Soft and melodious

Attributes [hide]

Conrad Winchester, Male Human Monk 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)13 (+1) 8 (-1)16 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 10000 cp. Onyx (30 gp).


Social Check DCs


Theodoric Cooper, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his blonde hair up. He is baby faced.

Personality: He is almost excessively polite to everyone, even when angry. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in a small desert village. Theodoric was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions.

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Religious, Nature. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Theodoric Cooper, Male Human Sorcerer 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)10 (+0) 9 (-1)13 (+1)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp. Jet (60 gp).


Social Check DCs

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