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NPC Generator

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Advanced [show]


Cory Badger, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a blue coat over a pastel low-cut shirt, and a deerstalker hat upon his head. He wears a deerstalker hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has all his life been fascinated with singing.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Selfish. Bonds: Immigrant, Adventurer. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Cory Badger, Male Human Warrior 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Winchester, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on his left hand. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a wizard, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Sensitive. Bonds: In love, Adventurer, Mentor. Occupation: Armorer

Voice: Soothing and warm

Attributes [hide]

Gerard Winchester, Male Human Commoner 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 16 (+3)15 (+2) 12 (+1)14 (+2)
Skills Deception +4, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Thomas Benson, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man is wearing a long, grey cloak. He sports a flattop hair cut. His eyes are violet and he is always smoking a pipe.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Thomas was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy.

Ideals: Persistence. Bonds: Attractive, Rich, Immigrant. Occupation: Barber

Voice: Complex vocabulary, royal

Attributes [hide]

Thomas Benson, Male Human Monk 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)9 (-1) 14 (+2)15 (+2)
Skills Animal Handling +4, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 33000 sp.


Social Check DCs


Guy Northcott, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his greataxe. He has a long red beard with little hanging trinkets. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Guy embodies much of what other species detest in the Humans. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Guy was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Guy's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Occupation: Soapmaker

Voice: Draws out vowels

Attributes [hide]

Guy Northcott, Male Human Monk 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)15 (+2) 11 (+0)12 (+1)
Skills Arcana +5
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Miles Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his red hair up in a very large beehive style do. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy.

Ideals: Entrepeneur, Justice, Professionalism. Flaws: Addict. Bonds: Rich. Occupation: Priest

Voice: Shortens vowels

Attributes [hide]

Miles Mitchell, Male Human Warrior 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Medicine +5, Stealth +2
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 18000 cp. Chrysoprase (40 gp). Sard (40 gp). 1 Average lock. 1 Good lock.


Social Check DCs

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