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NPC Generator

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Advanced [show]


Gilbert Bentham, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of a Banker, who enjoyed hunting, Gilbert was taken on many hunting expeditions. He helped his father out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Nature, Job. Occupation: Performer

Voice: Pirate accent

Attributes [hide]

Gilbert Bentham, Male Human Expert 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)10 (+0) 14 (+2)16 (+3)
Skills Performance +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Drogo Blakeley, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner. He is muscular with a powerful set of arms. His hair is blonde and curly. His eyes are amber.

Personality: He is very quiet and rarely speaks above a whisper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Drogo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Flaws: Shy. Bonds: Attractive, In love, Military, Nature. Occupation: Cartwright

Voice: Squeaky

Attributes [hide]

Drogo Blakeley, Male Human Bard 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 5 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 6 (-2)16 (+3) 13 (+1)8 (-1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Infernal, Ignan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 600 gp. Iolite (70 gp). Moonstone (70 gp).


Social Check DCs


Rolf Bing, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green costume with the symbols of luck on his torso. He has a long chestnut beard with little hanging trinkets. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is almost excessively polite to everyone, even when angry. He is lazy and tries to find solutions quickly.

History: Rolf was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their son. He worked as a Bellfounder, and he later adopted a second son.

Motivation: Regain custody of his son.

Flaws: Shy, Lazy. Bonds: Immigrant, Attractive, Family. Occupation: Bellfounder

Voice: Spits words with contempt

Attributes [hide]

Rolf Bing, Male Human Ranger 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)10 (+0) 15 (+2)15 (+2)
Skills Religion +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1000 sp.


Social Check DCs


Anselm Norton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear ponchos typically of a light tan in addition to tight pants. He is an epitome of beauty. He has a long auburn beard with little hanging trinkets. His eyes, though not visible through his cowl, are amber.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Anselm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Anselm's mother didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a crush on the local Apothecary; and he would like to get married and retire

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Attractive, Job, Has a crush. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Anselm Norton, Male Human Warrior 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 600 gp. Black star sapphire (400 gp). 1 Healer’s kit.


Social Check DCs


Kody Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy, self-centered, vain, and jealous.

History: Kody was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Flaws: Shy, Selfish. Bonds: Poor, Attractive, Family. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Kody Cotton, Male Human Warlock 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 13 (+1)15 (+2) 10 (+0)18 (+4)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 10
Languages Common, Aquan, Terran
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 70 pp. Deep blue spinel (700 gp). Azurite (12 gp). Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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