Geoffrey Crawford, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is smooth and relatively long. His half smiles and amber eyes are beguiling and draw you in.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As long as the job gets done he does not care how it got done.
History: He was born in the south. A freak accident while working with his Knight mother left him crippled. He left for the south, certain he would find work there.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Athletic, Professionalism. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Brewer
Voice: Italian accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 4 Antitoxin. 4 Thunderstones. 1 Tanglefoot bags.
Odo Stratford, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a card on it. His hair is white and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Odo was born the youngest of three triplets. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has since lost track of the people in his past.
Motivation: To reunite with his absent father; and he wants revenge against gnolls
Ideals: Justice, Entrepeneur. Bonds: Attractive, Enemies, Family. Occupation: Healer
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 3000 sp. Star rose quartz (20 gp). Onyx (20 gp).
Odo Marleigh, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a black tunic with brown highlights, and long black pants that bunch up around his shoes. He has golden hair. He wears large thick round spectacles.
Personality: He has a massive crush on the younger sibling of the Bellfounder who has hired him part-time. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Sold as a small child to a necromancer, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Odo took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son; and to end his boredom
Ideals: Gifted. Flaws: Mundane. Bonds: Has a crush, Family, Mentor. Occupation: Bellfounder
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Pink pearl (60 gp). Golden yellow topaz (800 gp). Blue quartz (8 gp). 1 Minor magic item.
Clerebold Mitchell, Male Human [Permalink]
Personal [hide]
Description: He has a large brown mantle and cape that has been intricately interwoven into his yellow robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. With a patchy auburn beard and wild auburn hair. His eyes are likewise brown. His teeth are white and perfect.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Around other people he will do his best to conceal his emotions and appear jolly.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Passionate. Flaws: Shy, Racist. Bonds: Attractive, Military. Occupation: Bounty Hunter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 23 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 1100 gp. Golden pearl (130 gp). Golden yellow topaz (800 gp). Aquamarine (800 gp). Peridot (50 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Balimaar Abram, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He wears his hair in dreadlocks. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A skeptical and narcissistic man, Balimaar's first love is himself. His second love is also himself. He is able to make almost anything out of random pieces of junk.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A few years later when the south was not economically sound they moved to his current location. After a long history of fighting, Balimaar and his spouse have recently divorced.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Priest
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 400 gp.
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