Rolf Ashley, Male Human [Permalink]
Personal [hide]
Description: He wears a grey coat over a black low-cut shirt, and a top hat upon his head. He carries with him a set of kukris, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is brown and very short. He is very pretty but has cold, dead eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He is harsh and unforgiving.
History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Rolf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Rolf's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Disciplined. Flaws: Insane, Antagonistic. Bonds: Attractive. Occupation: Glassblower
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp.
Thomas Rylan, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His red hair is braided into rings. His face is covered beneath a completely black helmet.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.
History: The child of western immigrants he idolized his mother. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy.
Ideals: Persistence, Pacifist. Bonds: Attractive, Immigrant. Occupation: Apothecary
Voice: Australian accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 15000 cp. Bloodstone (50 gp).
Percival Van Es, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has wavy brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the north to a Glassblower, Percival learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Glassblower for hire.
Motivation: Wants a kiss; and wants to open a new tavern
Flaws: Mundane. Bonds: In love, Job, Rich, Has a crush. Occupation: Glassblower
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 400 gp. 1 Masterwork Common Melee.
Manfred Gresham, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His skin is also unnaturally pale. His blonde hair is singed and shortened. His eyes are a pleasant brown.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is harsh and unforgiving.
History: Born in the north to a Ruler, Manfred learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has built up a small fortune and can afford his own way.
Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job
Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Religious. Occupation: Ruler
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Halfling, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Alex Spaulding, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a long, brown cloak. He is bald on top and has large white tufts of hair around his ears. He has a tattooed face.
Personality: He dislikes all the random violence that takes place in the south. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born on a small isolated farm. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Many orcs want him driven away; and he wants nothing more than to rejoin the army
Ideals: Pacifist. Flaws: Ugly, Insane. Bonds: Enemies, Nature, Military. Occupation: Mortician
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 5 (-3) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp. 1 Breastplate.
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