Tim Royston, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a red vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his red boots flare out at the collars. His hair is short and white. His thin eyebrows rest above his beady blue eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is used to getting what he wants. In part because he is a meticulous planner.
History: When he was but 6 years old his parents immigrated from the east. In his 12th year, his parents were killed by a dire rats raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep; and revenge
Ideals: Professionalism. Flaws: Ugly, Insomniac. Bonds: Immigrant, Enemies. Occupation: Mayor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Percival Abram, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and pastel workpants. His shirt is tan, and he wears a heavy pastel leather apron most of the time, and carries flails. He wears his black hair down. His eyes are likewise green.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Actor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has worked as a Fisher like his father before him.
Motivation: Regain custody of his daughter.
Ideals: Fighting, Gifted. Bonds: Attractive, Job, Family. Occupation: Fisher
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 51 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 6000 sp.
Thomas Conway, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing the road beaten gear of a warrior. He has a brown handlebar mustache and slicked back brown hair. He has gleaming, smiling gray eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Born in the north to a Weaver, Thomas learned a great deal about his mother's area of expertise. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Thomas and his spouse have recently divorced.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Family, Job, Slave. Occupation: Weaver
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 35 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 50000 cp.
Hunter Everleigh, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a robe, a symbol of the four houses of cards around his neck, and a longbow on his belt. His skin is also unnaturally pale. He sports a long chestnut beard, and similarly colored long hair. His amber eyes are slightly larger than normal.
Personality: He is fixated on the number 2. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barrister arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Ugly, Insane, Impulsive. Bonds: Rich. Occupation: Barrister
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 29000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Golden circlet with four aquamarines (1000 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). 1 Average lock.
Cory Hayhurst, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing colorful clothing, dressed as a Bellfounder. He is tall, broad shouldered and powerfully built. His golden hair, when down, is lengthy. His eyes are likewise green. His teeth are white and perfect.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a ruthless business man, a trait he acquired from his father.
History: Born to a Fisher, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants a kiss; and he has a crush on the local fisher
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer, Has a crush. Occupation: Bellfounder
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 63 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 17 (+3) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!