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NPC Generator

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Advanced [show]


Tim Compton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is renowned for his bright black suits and hats. He has shaved his head bald. His eyes are likewise violet. His teeth are white and perfect.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gifted student he started as a Laborer, but he got bored and became a Actor. He has never given up on his poetry dream.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Ideals: Opinionated, Artistic. Flaws: Impulsive. Bonds: Attractive, Job, Poor. Occupation: Actor

Voice: Raspy

Attributes [hide]

Tim Compton, Male Human Paladin 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)16 (+3) 14 (+2)14 (+2)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Draconic, Sylvan, Druidic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Lance Tatum, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a fine chain shirt which he covers with black colored cloaks and clothing. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. He takes great joy in being the best Navigator in town.

History: Born to a Ruler, his mother struggled to pay the bills. His childhood dream was to be a Ruler, but he was a colossal failure. He became a Navigator soon after.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Logical. Bonds: Job, Poor. Occupation: Navigator

Voice: Booming voice

Attributes [hide]

Lance Tatum, Male Human Bard 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 20 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)15 (+2) 5 (-3)13 (+1)
Skills Acrobatics +2, History +5
Senses Passive Perception 7
Languages Common, Celestial, Infernal
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 6000 sp. Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is typically in his Ploughman uniform. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He always tries to repair and not replace. It was this mentality that drove him into the Ploughman business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Ploughman.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist, Persistence, Gifted. Bonds: Job, Poor. Occupation: Ploughman

Voice: Low range voice

Attributes [hide]

Cory Mitchell, Male Human Expert 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 13000 cp. 2 Alchemist’s fire. 3 Holy water. 3 Tanglefoot bags. 3 Tanglefoot bags.


Social Check DCs


Guy Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has a moderate pudge and is not very fit. His auburn hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Guy is depressed about a lot of things. He tends to be a nihilist. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Courier business at a young age. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Ugly, Depressed, Fearful. Bonds: Poor, Job. Occupation: Courier

Voice: Speaks with lips pursed

Attributes [hide]

Guy Gracey, Male Human Bard 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)12 (+1) 9 (-1)14 (+2)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Randal Livingstone, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His blonde hair is braided into rings. His blue unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born blind and as such lacked many opportunities for work. A few years later when the north was not economically sound they moved to his current location. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he feels kind of lost in life

Ideals: Gifted, Philantrophist. Flaws: Disease, Depressed. Bonds: Immigrant, Job. Occupation: Junk Dealer

Voice: Creaky witch voice

Attributes [hide]

Randal Livingstone, Male Human Commoner 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Red spinel (110 gp).


Social Check DCs

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