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Advanced [show]


Randal Weston, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a yellow costume with the symbols of the sun god on his torso. He keeps his long red hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: To unite with his sister; and wants to open a new tavern

Ideals: Gifted. Flaws: PTSD. Bonds: Job, Family. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Randal Weston, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 16 (+3)17 (+3)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Guy Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a red suit, black shirt, and brown tie. His red hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Guy embodies much of what other species detest in the Humans. He is obsessed with his god.

History: He served in the navy to pay for his family's outstanding loans. When Guy reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Flaws: Antagonistic, Mundane. Bonds: Religious, Military, Rich. Occupation: Butcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Guy Pinkerton, Male Human Warrior 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)8 (-1) 12 (+1)16 (+3)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1400 sp.


Social Check DCs


John Blyth, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a long, brown, dusty cloak. His hair is long and auburn with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: When he was but 6 years old his parents immigrated from the north. His parents enrolled him in a Rogue school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.

Motivation: He doesn't get along with people that don't share his tastes; and to end his boredom

Ideals: Impeccable, Gifted. Flaws: Insane, Mundane. Bonds: Immigrant. Occupation: Soapmaker

Voice: Uses sign language

Attributes [hide]

John Blyth, Male Human Rogue 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 6 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)15 (+2) 15 (+2)13 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Balimaar Shelley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he usually wears his tan robe and has his greatsword always slung over his shoulder. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His ears are large.

Personality: He has always had a great fascination with Human culture. He cannot resist a sob story and will often dote over anyone who has one.

History: Balimaar was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He used his abilities to travel the world and help people.

Motivation: A strong sense of loyalty to Human people.

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Poor, Adventurer. Occupation: Junk Dealer

Voice: Scottish accent

Attributes [hide]

Balimaar Shelley, Male Human Cleric 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)11 (+0) 8 (-1)14 (+2)
Skills Athletics +6, Deception +5
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30 pp. Star rose quartz (30 gp). Chrysoberyl (110 gp). Blue quartz (4 gp). Violet garnet (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a blue collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt, and he perpetually has his whip ready. His white hair is matted, messy, and big. His eyes are violet and he is always smoking a pipe.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He enjoys reading and quiet.

History: He was raised in a forest tribe. Theobald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he is content

Ideals: Fighting, Logical. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Doctor

Voice: Old thin voice

Attributes [hide]

Theobald Everleigh, Male Human Wizard 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 19 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)15 (+2) 8 (-1)15 (+2)
Skills Animal Handling +2, Nature +5
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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