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NPC Generator

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Advanced [show]


Gerard Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his chestnut hair up in a very large beehive style do. His gray unseeing eyes seem to look past you.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He feeds upon the attention of others.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Roofer like his mother before him.

Motivation: Further expansion of business; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Job, Attractive. Occupation: Roofer

Voice: American accent

Attributes [hide]

Gerard Hadlee, Male Human Cleric 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)11 (+0) 14 (+2)18 (+4)
Skills Intimidation +7, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Winterbourne, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a brown cloak and cross-gartered green stockings. His chestnut hair is slicked back into a classic pompadour. His brown eyes have a joyful gleam in them most of the time.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents enrolled him in a Aristocrat school at a young age so that he could practice his psionic talents. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Fearful. Bonds: Religious, Enemies. Occupation: Priest

Voice: Old Prospector

Attributes [hide]

Theobald Winterbourne, Male Human Aristocrat 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Shane Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He has a large black mantle and cape that has been intricately interwoven into his brown robe. He has done his best to style his blonde hair to look like a famous performer. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Shane lived on a farm with his mother, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Family, Nature. Occupation: Slave Trader

Voice: Hissing voice

Attributes [hide]

Shane Gracey, Male Human Ranger 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)8 (-1) 12 (+1)10 (+0)
Skills History +2, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 700 gp.


Social Check DCs


Geoffrey Gentry, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He typically wears grey cloth garments or leather armor. He wears his white hair down. His eyes are amber and he is always smoking a pipe.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also hits on women, regardless of circumstances.

History: He was born in the east. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Justice, Persistence. Bonds: Has a crush, Immigrant. Occupation: Server

Voice: Spits words with contempt

Attributes [hide]

Geoffrey Gentry, Male Human Sorcerer 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 18 (+4)11 (+0) 12 (+1)12 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: Brass mug with jade inlays (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Gold and topaz bottle stopper cork (500 gp).


Social Check DCs


Gomory Perry, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He has a small bristly mustache and wavy brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 6 years old his parents immigrated from the south. Gomory was born on a far southern desert where he grew up under the tutelage of his mother, an expert Interpreter. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Immigrant, Slave. Occupation: Interpreter

Voice: Aggressive tone

Attributes [hide]

Gomory Perry, Male Human Rogue 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 10 (+0)7 (-2)
Skills Insight +2, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Brown-green garnet (50 gp). Jade (50 gp). White opal (1100 gp). Golden yellow topaz (500 gp). 1 Minor magic item.


Social Check DCs

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