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Advanced [show]


Alex Tatum, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. His moppish silver hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Alex grew up listening to his father's many stories. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to get laid; and he's attracted to the pc

Flaws: Impulsive. Bonds: Attractive, Adventurer, Religious, Has a crush. Occupation: Miner

Voice: Eastern European accent

Attributes [hide]

Alex Tatum, Male Human Fighter 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 57 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)9 (-1) 9 (-1)18 (+4)
Skills Intimidation +7, Sleight of Hand +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. Red-brown spinel (40 gp). Golden pearl (40 gp). Black opal (1300 gp). Deep blue spinel (900 gp).


Social Check DCs


Jocelyn Dudley, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a brown cloak and cross-gartered green stockings. His clothes are grease stained in places. His hair is cut close to his head. He has gleaming, smiling hazel eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born blind and as such lacked many opportunities for work. Jocelyn was born on a far northern island where he grew up under the tutelage of his mother, an expert Seamstress. He left for the north, certain he would find work there.

Motivation: To be a Herbalist again.

Ideals: Philantrophist, Opinionated. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Seamstress

Voice: Gruff and masculine

Attributes [hide]

Jocelyn Dudley, Male Human Warlock 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 1800 sp.


Social Check DCs


Theodoric Axton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a slight overbite and is overall scrawny. He has a golden handlebar mustache and slicked back golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is overprotective of those who hire his services. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Theodoric was raised in a hard working conservative environment. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a Map Maker soon after.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and to protect his home

Ideals: Impeccable. Flaws: Impulsive. Bonds: Guardian, Job. Occupation: Map Maker

Voice: Italian accent

Attributes [hide]

Theodoric Axton, Male Human Bard 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)16 (+3) 13 (+1)14 (+2)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Gnoll, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 50 pp. Black pearl (1200 gp). Alexandrite (1200 gp).


Social Check DCs


Ralf Everly, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. His auburn hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He has all his life been fascinated with dancing.

History: Born in the west to a Interpreter, Ralf learned a great deal about his father's area of expertise. He worked as a nervous Interpreter and found it very stressful. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Job, Nature. Occupation: Interpreter

Voice: Voice breaks

Attributes [hide]

Ralf Everly, Male Human Bard 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)15 (+2) 9 (-1)16 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 12000 cp.


Social Check DCs


Henry Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a custom-built plate barding that's adorned with black lining and desert motifs. His brown hair is lengthy and is close to two feet long. His green eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. He works hard and plays hard.

History: Born to a Navigator, his mother struggled to pay the bills. Henry liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Shy, Hedonist. Bonds: Poor, Nature, Military. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

Henry Gresham, Male Human Druid 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Performance +5, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 900 gp. 1 Darkwood Buckler.


Social Check DCs

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