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NPC Generator

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Advanced [show]


Dean Snowdon, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He tends to wear a large white jacket. His white hair is lengthy. He wears an eyepatch.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He would rather hide behind his crafts than deal with other people.

History: Born to a Jeweler, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Dean and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Dean Snowdon, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 12 (+1)13 (+1)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Lance Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tan costume with the symbols of strength on his torso. He has wavy golden hair. This hazel eyed westerner is not easily forgotten.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also is a firm believer in the manly ideal.

History: Lance was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: He's looking for his big break.

Ideals: Athletic. Flaws: Emotional, Impulsive. Bonds: Poor, Adventurer. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lance Wakefield, Male Human Ranger 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)11 (+0) 10 (+0)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Clerebold Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. His auburn hair is cut jaggedly and amateurishly. His eyes are violet and he is always smoking a pipe.

Personality: Abrasive and pushy, he has a hard time making friends. Energy wise he seems alert and responsive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Clerebold Shelley, Male Human Wizard 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 19 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)12 (+1) 14 (+2)7 (-2)
Skills Persuasion +1, Survival +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 1500 gp. Banded agate (15 gp). Malachite (15 gp). Aquamarine (600 gp). Carnelian (20 gp). Carnelian (20 gp). Zircon (20 gp).


Social Check DCs


Reynard Radcliffe, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear ponchos typically of a light blue in addition to tight pants. His black hair is styled in orderly dreadlocks. His brown unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.

History: Reynard was born in the east. At a young age he loved to build and create. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Bellfounder.

Motivation: He feels the way he acts is they only way to get by in the world; and to be a cartwright again

Ideals: Joker, Persistence, Impeccable. Flaws: Disease, Fearful. Bonds: Job. Occupation: Bellfounder

Voice: Smoker's lung

Attributes [hide]

Reynard Radcliffe, Male Human Sorcerer 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)14 (+2) 10 (+0)14 (+2)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 2500 sp. Amethyst (130 gp).


Social Check DCs


Roland Everly, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He usually wears his green robe and has his greatsword always slung over his shoulder. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: He is extraordinarily eccentric. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He dropped out of school before completing his studies. He struck the Masseuse job and began his own company from there.

Motivation: Wants to open a new tavern; and he has a rivalry with the church that dominates his actions

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Religious, Job. Occupation: Masseuse

Voice: Relaxed voice

Attributes [hide]

Roland Everly, Male Human Sorcerer 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)9 (-1) 15 (+2)12 (+1)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Red spinel (100 gp). Deep blue spinel (300 gp). Star ruby (900 gp).


Social Check DCs

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