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NPC Generator

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Advanced [show]


Bernard Harper, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft violet waves gently in the breeze. His brown hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He believes the world needs to unite to get rid of giants once and for all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by giants. Bernard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult.

Ideals: Disciplined. Flaws: Mundane. Bonds: Rich, Enemies, Job. Occupation: Mason

Voice: Laughs frequently while speaking

Attributes [hide]

Bernard Harper, Male Human Barbarian 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)7 (-2) 13 (+1)9 (-1)
Skills Animal Handling +3, Arcana +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Nicholas Badger, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large yellow jacket. He carries a battered morningstar and tarnished shield as well. His red hair is smooth and relatively long. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Nicholas wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Nicholas lived on a farm with his father, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's since become an addict/alcoholic.

Motivation: He wants to meet his childhood hero; and his relatives are trying to arrange a marriage

Ideals: Fighting, Disciplined. Flaws: Addict. Bonds: Rich, Family, Adventurer. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Nicholas Badger, Male Human Expert 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)10 (+0) 15 (+2)17 (+3)
Skills History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 10000 cp. Brown-green garnet (40 gp).


Social Check DCs


Percival Dumph, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a very tight haircut. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He became a Bather soon after.

Motivation: Further expansion of business.

Ideals: Fighting, Athletic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Bather

Voice: Can't modulate volume

Attributes [hide]

Percival Dumph, Male Human Paladin 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)13 (+1) 8 (-1)13 (+1)
Skills Acrobatics +3, Survival +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Robert Sydney, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he usually wears his white robe and has his bastard sword always slung over his shoulder. His tied-back hair is chestnut. His eyes are blue and catlike.

Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Robert was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels threatened by others; and he's looking for his big break

Flaws: Fearful. Bonds: Has a crush, Family, Job, Adventurer. Occupation: Stableman

Voice: Raspy

Attributes [hide]

Robert Sydney, Male Human Expert 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills History +5, Medicine +4
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gunter Holton, Male Human [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His golden hair is lengthy and is close to two feet long. His eyes are likewise amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Gunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gunter lived on a farm with his mother, near the main road leading to a nearby town. In his 11th year, his parents were killed by a gnolls raid, leaving Gunter alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Many gnolls want him driven away; and doesn't want to be a mason and was forced into it by his family

Ideals: Joker. Flaws: Hedonist. Bonds: Rich, Family, Enemies. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Gunter Holton, Male Human Paladin 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 gp.


Social Check DCs

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