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NPC Generator

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Advanced [show]


Bernard Bing, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a lot of dark rich colors, with gold accents. His silver hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He speaks before he thinks and is too direct. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born in the west to a Gardener, Bernard learned a great deal about his father's area of expertise. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 12 years.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Enemies, Job. Occupation: Gardener

Voice: Booming voice

Attributes [hide]

Bernard Bing, Male Human Ranger 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)11 (+0) 15 (+2)12 (+1)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Good lock. 1 Climber’s kit. 1 Climber’s kit.


Social Check DCs


Anselm Tenley, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. His hair is chestnut and curly. He wears large thick round spectacles.

Personality: He dislikes all the random violence that takes place in the east. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born on a small isolated farm. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Pacifist. Flaws: Ugly, Impulsive. Bonds: Nature, Adventurer. Occupation: Carpenter

Voice: Dark and ominous

Attributes [hide]

Anselm Tenley, Male Human Rogue 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)13 (+1) 9 (-1)14 (+2)
Skills History +3, Performance +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Ernest Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of rapiers on his belt, each one with a aquamarine on the hilt. His long blonde hair is drawn into a two foot long braid. His eyes are blue and beady.

Personality: Prone to second guessing himself, he comes off as nervous. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 3 years old his parents immigrated from the east. Ernest was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Farmer. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Adventurer, Immigrant. Occupation: Farmer

Voice: Smoker's lung

Attributes [hide]

Ernest Hadleigh, Male Human Monk 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)12 (+1) 17 (+3)11 (+0)
Skills Investigation +4, Medicine +6
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Lance Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is matted, messy, and big. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Blacksmith mother left him crippled. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Flaws: Ugly, Shy, Fearful, Disease, Insomniac. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Lance Ramsey, Male Human Warrior 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)11 (+0) 12 (+1)9 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Heward Bradley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair is cut close to his head. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.

History: He was born in the south, but his parents moved at a very young age to the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Heward's homeland. Heward decided to take the middle way and become a bodyguard. After a long history of fighting, Heward and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Attractive, Immigrant. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Heward Bradley, Male Human Wizard 9
Medium (5'11") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 32 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12444

Possessions: 1800 gp. Pink pearl (130 gp). Azurite (11 gp). Deep blue spinel (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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