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NPC Generator

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Advanced [show]


Peter Radcliffe, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has a large green mantle and cape that has been intricately interwoven into his tan robe. His hair is cut close to his head. His eyes are likewise brown.

Personality: He is almost excessively polite to everyone, even when angry. He does not trust anyone and sleeps with one eye open.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he doesn't get along with people that don't share his tastes

Flaws: Shy, Insomniac, Antagonistic, Greedy. Bonds: Rich. Occupation: Tailor

Voice: Hollow voice

Attributes [hide]

Peter Radcliffe, Male Human Adept 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)16 (+3) 6 (-2)9 (-1)
Skills History +5, Persuasion +1
Senses Passive Perception 8
Languages Common, Gnome, Celestial, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Minor magic item.


Social Check DCs


Ernest Hayhurst, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he has the majority of his body covered in plate. His hair is cut close to his head. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge.

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Fisher

Voice: Excited and jittery

Attributes [hide]

Ernest Hayhurst, Male Human Warlock 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 10 (+0)16 (+3)
Skills Deception +6, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 30 pp. Old masterpiece painting (2300 gp). Gold and topaz bottle stopper cork (1000 gp). Jeweled anklet (2000 gp). Solid gold idol (1100 gp).


Social Check DCs


Arnold Clare, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his golden hair to look like a famous performer. His hazel unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality

Ideals: Artistic. Flaws: Disease, Antagonistic, Insane, Fearful. Bonds: Adventurer. Occupation: Butcher

Voice: Nasally tone

Attributes [hide]

Arnold Clare, Male Human Rogue 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)10 (+0) 6 (-2)15 (+2)
Skills Intimidation +5, Nature +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Solomon Nibley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His blonde hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: This man loves music and to teach people music more than just about anything. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in a small desert village. He was an athlete and attended two major summer competitions. He never won. He has never given up on his music dream.

Motivation: Wants to work out more often; and to clean up the streets

Ideals: Athletic, Artistic, Professionalism. Bonds: Attractive, Nature. Occupation: Miller

Voice: Jittery and nervous

Attributes [hide]

Solomon Nibley, Male Human Expert 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)6 (-2) 15 (+2)9 (-1)
Skills Religion +0, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Wymar Windsor, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear ponchos typically of a light green in addition to tight pants, and a wedding ring on his right hand. He has no hair. His face is covered beneath a completely black helmet.

Personality: Stoic and calm, he prefers to meditate than take action. Energy wise he seems alert and responsive.

History: Wymar lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: In love, Family. Occupation: Mercenary

Voice: Complex vocabulary, royal

Attributes [hide]

Wymar Windsor, Male Human Bard 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)17 (+3) 8 (-1)15 (+2)
Skills Medicine +1, Nature +5
Senses Passive Perception 9
Languages Common, Goblin, Elven, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 19000 sp.


Social Check DCs

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