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NPC Generator

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Advanced [show]


Ernest Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears suspenders and blue workpants. His shirt is green, and he wears a heavy blue leather apron most of the time. His auburn hair is cut short with large spiked bangs in the front. His green eyes lackadaisically let the world flow into them.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Flaws: Greedy, Impulsive, Disease. Bonds: Poor, Adventurer. Occupation: Masseuse

Voice: Raspy

Attributes [hide]

Ernest Wakefield, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)10 (+0) 14 (+2)15 (+2)
Skills Athletics +6, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Freshwater pearl (9 gp). Sardonyx (40 gp).


Social Check DCs


Robert Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky violet painted plate armor. He is physically well-built. His brown hair is matted, messy, and big. His eyes are green and he is always smoking a pipe.

Personality: Robert wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Spy

Voice: Timid voice

Attributes [hide]

Robert Yeardley, Male Human Commoner 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 120 pp.


Social Check DCs


Charles Kent, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a green tunic with black highlights, and long grey pants that bunch up around his shoes, and is pretty ugly. He keeps his long auburn hair kept up in a rat tail. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Charles was born in the west. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.

Motivation: An old rival family wants him found; and doesn't want to be a mason and was forced into it by his family

Ideals: Joker, Persistence. Flaws: Ugly, Addict. Bonds: Family, Mentor. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Charles Kent, Male Human Adept 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)11 (+0) 16 (+3)11 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 27000 sp. Chrysoprase (70 gp). Tourmaline (140 gp).


Social Check DCs


Aldous Stapleton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tight fitting white shirt and pants. His golden hair is drawn into a tight pony tail with a dagger scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the west his family was never financially stable. A gifted student he started as a Sculptor, but he got bored and became a Laborer. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Sculptor again; and expand his business

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Laborer

Voice: Indian accent

Attributes [hide]

Aldous Stapleton, Male Human Warlock 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)15 (+2) 6 (-2)16 (+3)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 8
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 300 gp. Silver comb with moonstones (200 gp). 8 Acid flasks.


Social Check DCs


Henry Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has styled his blonde hair well, parting it to the left. He is baby faced.

Personality: Calm and collected, he is a well trained Cartwright. He would rather hide behind his crafts than deal with other people.

History: His father raised him in a mountain cabin. He worked as a nervous Cartwright and found it very stressful. He inherited the family business which he has now maintained for 2 years.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Job, Nature. Occupation: Cartwright

Voice: Squeaky

Attributes [hide]

Henry Kimberly, Male Human Fighter 8
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 70 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 14 (+2)10 (+0)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1600 gp. Rose (30 gp). Amethyst (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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