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NPC Generator

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Advanced [show]


Jocelyn Heiser, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. His brown hair, when down, is lengthy. His eyes are likewise green.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Sold as a small child to a brothel owner, Jocelyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Courier like his mother before him.

Motivation: Doesn't want to be a Courier and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Fighting. Bonds: Rich, Job, Adventurer, Mentor, Family. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Jocelyn Heiser, Male Human Ranger 8
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 65 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)17 (+3) 12 (+1)12 (+1)
Skills Deception +4, Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Gnome, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1200 gp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Solid gold idol (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp).


Social Check DCs


Gerald Sheldon, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black armored body suit, with a simple red line shooting up and back down. He has done his best to style his silver hair to look like a famous performer. He wears large thick round spectacles.

Personality: He is fixated on the number 53. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a Mason, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions.

Flaws: Insane, Secretive. Bonds: Poor, Religious. Occupation: Shoemaker

Voice: Ums and uhs a lot

Attributes [hide]

Gerald Sheldon, Male Human Commoner 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)15 (+2) 11 (+0)11 (+0)
Skills History +4, Performance +2
Senses Passive Perception 10
Languages Common, Auran, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. Fiery yellow corundum (600 gp).


Social Check DCs


Gunter Westcott, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has wavy silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gunter lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and to be a junk dealer again

Ideals: Disciplined, Optimist. Bonds: Family, Adventurer, Job. Occupation: Adventurer

Voice: Nasally tone

Attributes [hide]

Gunter Westcott, Male Human Adept 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)15 (+2) 10 (+0)8 (-1)
Skills Intimidation +1, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 gp.


Social Check DCs


Roger Upton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His broad hat is riddled with cuts and holes. He has gray eyes and a black hat with a grey feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Optimist. Flaws: Ugly, Lazy. Bonds: Rich. Occupation: Healer

Voice: Squeaky

Attributes [hide]

Roger Upton, Male Human Expert 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)10 (+0) 10 (+0)10 (+0)
Skills Nature +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 pp.


Social Check DCs


Reynard Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is lengthy. His fierce green eyes like to dwell on things.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with finding treasure.

History: His father raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and wants to open a new tavern

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Nature, Job. Occupation: Farmer

Voice: Sighs a lot, exhausted

Attributes [hide]

Reynard Cholmondeley, Male Human Commoner 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 13 (+1)18 (+4)
Skills Athletics +4, Stealth +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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