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NPC Generator

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Advanced [show]


Lance Bentley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. His eyes are blue and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born several months after his mother was called into army service. His first spouse was a Dyer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Military, Family. Occupation: Gardener

Voice: Pirate accent

Attributes [hide]

Lance Bentley, Male Human Commoner 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 11 (+0)10 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 10
Languages Common, Ignan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Justin Denholm, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing colorful clothing, dressed as a Locksmith. He wears a feathered hat to hide his balding. He is baby faced.

Personality: He dislikes all the random violence that takes place in the south. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He now owns his own business.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Athletic, Pacifist, Fighting. Flaws: Mundane. Bonds: Rich, Job. Occupation: Locksmith

Voice: High pitched, excited

Attributes [hide]

Justin Denholm, Male Human Barbarian 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)6 (-2) 13 (+1)10 (+0)
Skills History +0, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Red-brown spinel (110 gp). Onyx (40 gp). Eye agate (13 gp).


Social Check DCs


Manfred Harlan, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears suspenders and tan workpants. His shirt is yellow, and he wears a heavy tan leather apron most of the time. His white hair has been sun bleached extensively. His eyes are blue and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy, self-centered, vain, and jealous.

History: Manfred was born with his mother's beautiful face. A gifted student he started as a Engraver, but he got bored and became a Cartwright. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Regain custody of his son; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Selfish. Bonds: Attractive, Job, Family. Occupation: Cartwright

Voice: Slow speaker

Attributes [hide]

Manfred Harlan, Male Human Warrior 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)11 (+0) 15 (+2)16 (+3)
Skills History +3, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Ernest Axton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a pastel shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His chestnut hair, when down, is lengthy. His eyes are violet and beady.

Personality: He is a Crown-heir first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Crown-heir in town.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Ernest was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ernest's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic. Bonds: Job, Military, Adventurer. Occupation: Crown-heir

Voice: Speaks in third person

Attributes [hide]

Ernest Axton, Male Human Warlock 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)11 (+0) 12 (+1)12 (+1)
Skills Acrobatics +6, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin black vertical stripes and blue pants. He carries with him a set of kukris, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Layabout born in the past three hundred years. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small desert village. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Athletic. Bonds: Job, Adventurer, Nature. Occupation: Layabout

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ralf Emsworth, Male Human Commoner 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)9 (-1) 16 (+3)13 (+1)
Skills Insight +5, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. Red-brown spinel (110 gp). Malachite (6 gp). Chalcedony (80 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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