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NPC Generator

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Advanced [show]


John Hale, Male Human [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his monstrous two handed axe. He carries with him a set of monstrous two handed axes on his belt, each one with a ruby on the hilt. His auburn hair has been sun bleached extensively. His thin eyebrows rest above his beady blue eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Flaws: Ugly, Lazy. Bonds: Religious. Occupation: Sellsword

Voice: Timid voice

Attributes [hide]

John Hale, Male Human Monk 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Anthony Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants. He has a moderate pudge and is not very fit. His long black hair is drawn into a two foot long braid. His thin eyebrows rest above his beady gray eyes.

Personality: Anthony speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of northern immigrants he idolized his mother. He was an apprentice working in his mother's forge. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Fisher

Voice: German accent

Attributes [hide]

Anthony Barlow, Male Human Warlock 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)9 (-1) 10 (+0)11 (+0)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Alex Milton, Male Human [Permalink]

Personal [hide]

Description: A 5'9" eastern man, he sports green clothing, slightly heavier than average wear. His hair is cut close to his head. His eyes are likewise amber. His teeth are white and perfect.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of a Shipwright, who enjoyed hunting, Alex was taken on many hunting expeditions. In his 17th year, his parents were killed by a goblins raid, leaving Alex alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Alex was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He is greedy; and to reunite with his old friends

Bonds: Attractive, Adventurer, Nature, Enemies, Rich. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Alex Milton, Male Human Wizard 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)9 (-1) 12 (+1)13 (+1)
Skills History +2, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 sp.


Social Check DCs


Arnold Morley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is renowned for his bright brown suits and hats. His white hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady brown eyes.

Personality: He is calm most of the time but flees social interaction. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. His druidic abilities were realized during a raid on his village. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends.

Ideals: Opinionated, Gifted. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Bather

Voice: Sleepy voice

Attributes [hide]

Arnold Morley, Male Human Commoner 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)11 (+0) 5 (-3)9 (-1)
Skills Insight -1, Performance +1
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Frederick Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. He wears a broad hat to cover his moderate length brown hair. His eyes are blue and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Depressed, Disease. Bonds: Religious, Rich. Occupation: Crown-heir

Voice: Sensual and smooth

Attributes [hide]

Frederick Ansley, Male Human Barbarian 9
Medium (5'3") Human, Lawful Good (CR 9)
Armor Class 13
Hit Points 74 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)10 (+0) 6 (-2)9 (-1)
Skills Acrobatics +6, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +2

Possessions: 13000 sp.


Social Check DCs

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