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NPC Generator

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Advanced [show]


Raymond Ansley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears skinny pants and wears a white and pastel robe with the hood down. His hair is short and golden. His face is scarred and worn.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Raymond was born the youngest of three triplets. Cursed with a spirit at a very young age, Raymond has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with his absent father; and wants to raise his children well

Ideals: Logical. Flaws: Ugly, Cynical, Disease. Bonds: Family. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Raymond Ansley, Male Human Warrior 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Druidic, Gnome, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Denholm, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears many layers of old clothing at all times. His chestnut hair is knotted and matted. His eyes are blue and catlike.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great joy in being the best Tailor in town.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Tailor for hire.

Motivation: He desires power and/or immortality; and he is unsatisfied with his job

Flaws: Ugly, Terse. Bonds: Poor, Job, Nature, Adventurer. Occupation: Tailor

Voice: Soft and mumbly

Attributes [hide]

Norman Denholm, Male Human Adept 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)14 (+2) 15 (+2)9 (-1)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnoll, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp.


Social Check DCs


Clerebold Shelly, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears skinny pants and wears a black and tan robe with the hood down. His blonde hair is braided into rings. His eyes are green and beady.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Animals are drawn to him, and he is able to talk to them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. After a long history of fighting, Clerebold and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Human people.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease, Racist. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

Clerebold Shelly, Male Human Commoner 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 15 (+2)17 (+3)
Skills Medicine +5, Stealth +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 4000 sp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Solid gold idol (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Everleigh, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears white leather gloves, a white jacket, and tight pants. He is tall, broad shouldered and powerfully built. His black hair is lengthy. His hazel eyes peer out from beneath his deerstalker white hat.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy, self-centered, vain, and jealous.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: Wants to open a new tavern.

Flaws: Mundane, Selfish. Bonds: Attractive, Job. Occupation: Masseuse

Voice: Deep voice with rolling R's

Attributes [hide]

Aldous Everleigh, Male Human Paladin 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)17 (+3) 15 (+2)9 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Sylvan, Druidic, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 30 pp. Azurite (10 gp). Blue quartz (10 gp). Aquamarine (400 gp).


Social Check DCs


Gunter Allerton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has a very tight haircut. His face is scarred and worn.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His homeland was ravaged by war and he spent much of his life rebuilding it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Ugly, Mundane, PTSD. Bonds: Religious. Occupation: Mason

Voice: Old Prospector

Attributes [hide]

Gunter Allerton, Male Human Warlock 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 16 (+3)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 13
Languages Common, Auran, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: Tourmaline (150 gp). Tiger eye turquoise (16 gp). Hematite (16 gp). Black star sapphire (1100 gp).


Social Check DCs

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