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NPC Generator

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Advanced [show]


Ralf Wellington, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a hunchback. His chestnut hair is styled in orderly dreadlocks. His gray eyes have a joyful gleam in them most of the time.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with a lost civilization.

History: Born in the north to a Miner, Ralf learned a great deal about his mother's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 6 years.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Opinionated. Flaws: Ugly. Bonds: Adventurer, Job, Mentor. Occupation: Miner

Voice: Uses lots of figures of speech

Attributes [hide]

Ralf Wellington, Male Human Warlock 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 18 (+4)13 (+1)
Skills Acrobatics +4, History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs


Peter Landon, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is an epitome of beauty. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has green eyes and a green hat with a grey feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He has worked as a Marshal like his mother before him.

Motivation: Further expansion of business.

Flaws: Forgetful, Disease. Bonds: Rich, Attractive, Job. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Peter Landon, Male Human Sorcerer 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)10 (+0) 15 (+2)12 (+1)
Skills Religion +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 600 gp. Freshwater pearl (12 gp). Violet garnet (800 gp).


Social Check DCs


Frederick Shelby, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft red waves gently in the breeze. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the south to a Marshal, Frederick learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it

Flaws: Ugly, Secretive. Bonds: Rich, Adventurer, Job. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Frederick Shelby, Male Human Monk 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 67 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)17 (+3) 16 (+3)15 (+2)
Skills Athletics +3, Nature +6
Senses Passive Perception 13
Languages Common, Druidic, Halfling, Aquan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +6

Possessions: 70 pp.


Social Check DCs


Robert Gracey, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear flannel. His golden hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.

Personality: He is a Servant first and foremost. He believes firmly that knowledge should be universal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is a Chromatic Dragon in disguise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and balancing his hectic life and new servant responsibilities is difficult

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Job, Adventurer. Occupation: Servant

Voice: Uses sign language

Attributes [hide]

Robert Gracey, Male Human Aristocrat 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Raymond Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and tan robe with the hood down. He carries with him a set of rapiers on his belt, each one with a topaz on the hilt. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Sold as a small child to a wizard, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Addict, Cynical, Shy. Bonds: Mentor. Occupation: Brewer

Voice: Sore throat, cough

Attributes [hide]

Raymond Windsor, Male Human Bard 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 4 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 4 (-3)15 (+2) 14 (+2)7 (-2)
Skills Performance +1, Religion +5
Senses Passive Perception 12
Languages Common, Druidic, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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