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NPC Generator

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Advanced [show]


Guy Melancon, Male Human [Permalink]

Personal [hide]

Description: This man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his longsword. He has a penchant for wearing a ring with an oversized ruby on his right hand. He wears a colorful flower in his silver hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure.

Ideals: Persistence, Philantrophist. Bonds: Rich, Attractive. Occupation: Bounty Hunter

Voice: Mousy voice

Attributes [hide]

Guy Melancon, Male Human Expert 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 3 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 5 (-3)14 (+2) 14 (+2)15 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs


Aldous Huxley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is generally shirtless and showing off his tattooed chest. His golden hair is lengthy and is close to two feet long. His green eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aldous is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. His first spouse was a Glassblower, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: An old rival family wants him found; and to prove his worth to the world

Ideals: Justice. Flaws: Mundane, Impulsive. Bonds: Attractive, Family. Occupation: Beggar

Voice: Irish accent

Attributes [hide]

Aldous Huxley, Male Human Ranger 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)6 (-2) 8 (-1)6 (-2)
Skills Arcana +0, Nature +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Superior lock. 1 Simple lock.


Social Check DCs


Don Budd, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears suspenders and blue workpants. His shirt is grey, and he wears a heavy blue leather apron most of the time. His hair is blonde and curly. His face is covered beneath a completely black helmet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He got into the Barkeep business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Flaws: Greedy. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Don Budd, Male Human Paladin 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Sard (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


William Conway, Male Human [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his blue boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He wears his white hair up in a very large beehive style do. His eyes are blue and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: When he was but 8 years old his parents immigrated from the west. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Extrovert. Flaws: Shy, Fearful. Bonds: Immigrant, Enemies. Occupation: Banker

Voice: Slurs words

Attributes [hide]

William Conway, Male Human Bard 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)17 (+3) 15 (+2)9 (-1)
Skills Acrobatics +1, History +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 gp. 1 Average lock.


Social Check DCs


Lewis Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. He carries a battered halberd and tarnished quarterstaff as well. He has wavy white hair. He wears an eyepatch.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Lewis studied abroad. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break.

Ideals: Fighting, Logical, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Fisher

Voice: Can't modulate volume

Attributes [hide]

Lewis Wordsworth, Male Human Sorcerer 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 7 (-2)11 (+0)
Skills Athletics +4, History +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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