Arnold Abram, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length blonde hair. His otherwise smooth face is marked with small tiny scars.
Personality: He loves telling others what to do and how they should feel about things. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Ranger school at a young age so that he could practice his psionic talents. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and he would like to get married and retire
Ideals: Opinionated, Gifted. Bonds: Has a crush, Adventurer. Occupation: Spy
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 17 (+3) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp. Pink pearl (50 gp). Rose (70 gp).
Justin Heiser, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He is well dressed, constantly wearing a tan suit, green shirt, and tan tie. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly blonde, has prominent grey streaks. He is baby faced.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: The child of northern immigrants he idolized his mother. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion
Ideals: Opinionated. Flaws: Depressed. Bonds: Slave, Immigrant, Adventurer. Occupation: Sailor
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 58 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: Just what you see.
Everard Yardley, Male Human [Permalink]
Personal [hide]
Description: He wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His hair, while still mostly chestnut, has prominent grey streaks. His violet eyes are slightly larger than normal.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is not mentally stable, and does not behave rationally; and he is greedy
Ideals: Entrepeneur. Flaws: Shy, Fearful, Insane. Bonds: Rich. Occupation: Tailor
Voice: Stutters
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 62 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +2
Possessions: 500 gp.
Gomory Rutherford, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is typically in his Barrister uniform. His hair is long and chestnut with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. His fierce green eyes like to dwell on things.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is skeptical of what others tell him and is slow to trust.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He helped his mother out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Impeccable, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Barrister
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: Freshwater pearl (12 gp). Deep blue spinel (300 gp). Black opal (1200 gp).
Lewis Churchill, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He wears his black hair down. He has green eyes and a pastel hat with a white feather.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a ruthless business man, a trait he acquired from his mother.
History: Lewis was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend.
Ideals: Disciplined, Entrepeneur. Bonds: Poor, Adventurer. Occupation: Bricklayer
Voice: Timid voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2600 sp.
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