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NPC Generator

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Advanced [show]


Percival Hornsby, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tattered old clothes. His silver hair is still thick. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is calm most of the time but flees social interaction. He is a great chef.

History: He was raised in a forest tribe. His father took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's in love; and to settle down with his crush

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

Percival Hornsby, Male Human Warlock 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills Intimidation +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 300 gp. 4 Acid flasks. 1 Alchemist’s fire. 3 Antitoxin. 1 Everburning torch.


Social Check DCs


Norman Garfield, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears professional attire. He wears a top hat to hide his balding. He wears large thick round spectacles.

Personality: He is mildly Human supremacist, though he does not identify as such. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Racist, Impulsive. Bonds: Attractive, Religious, Slave. Occupation: Tailor

Voice: growls and snarls, animalistic

Attributes [hide]

Norman Garfield, Male Human Wizard 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Medicine +4, Nature +5
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 1000 gp.


Social Check DCs


Gunter Walcott, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his blonde hair in a pixie cut. His half smiles and gray eyes are beguiling and draw you in.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was taken as a slave by a traveling circus and forced to perform He has never given up on his painting dream.

Motivation: He is currently in port desperately looking for someone to get him out; and to protect his home

Ideals: Artistic. Flaws: Forgetful. Bonds: Attractive, Guardian, Slave. Occupation: Scribe

Voice: Laughs frequently while speaking

Attributes [hide]

Gunter Walcott, Male Human Sorcerer 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 25000 sp.


Social Check DCs


Kyle Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He has shaved his head bald. His eyes are likewise blue.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to him, and he is able to talk to them.

History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Persistence, Gifted, Fighting. Bonds: Rich, Adventurer. Occupation: Sellsword

Voice: Hard of hearing, loud

Attributes [hide]

Kyle Blankley, Male Human Commoner 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)14 (+2) 15 (+2)10 (+0)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 7000 sp.


Social Check DCs


William Norton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is long and silver with streaks of blonde, and is pulled back with small brown clips. His beard is blonde, braided, and well cared for. His fierce brown eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: A need for knowledge about a nearby landmark; and many orcs want him driven away

Ideals: Opinionated. Flaws: Shy. Bonds: Poor, Adventurer, Enemies. Occupation: Junk Dealer

Voice: Cold and demanding tone

Attributes [hide]

William Norton, Male Human Cleric 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)13 (+1) 10 (+0)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 gp.


Social Check DCs

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