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Advanced [show]


Geoffrey Wentworth, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a green and yellow handkerchief worn on his right side. His blonde hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Aggressive, abrasive, and angry, Geoffrey embodies much of what other species detest in the Humans. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's in love; and to settle down with his crush

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job, Has a crush. Occupation: Slave Trader

Voice: Deep voice with rolling R's

Attributes [hide]

Geoffrey Wentworth, Male Human Paladin 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 9 (-1)12 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Wymar Law, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears tight fighting clothing, which leaves very little to the imagination. His tied-back hair is red. His eyes, though not visible through his cowl, are gray.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Wymar was born with his father's beautiful face. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent father.

Ideals: Fighting, Joker. Bonds: Family, Attractive, Immigrant. Occupation: Stylist

Voice: Stutters

Attributes [hide]

Wymar Law, Male Human Rogue 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gunter Burton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. He wears a broad hat to hide his balding. His eyes are a pleasant green.

Personality: He snorts whenever he laughs or is feeling confident. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Bonds: Attractive, Has a crush, Adventurer, Poor. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Gunter Burton, Male Human Bard 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 900 gp. Fire opal (1500 gp). 1 Minor magic item.


Social Check DCs


Lance Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has the majority of his body covered in plate. His brown hair is greasy and uncared for. His eyes are brown.

Personality: Overbrimming with self-confidence, Lance isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to loving parents in a slum to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Lance Marleigh, Male Human Paladin 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 6
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)3 (-4) 14 (+2)10 (+0) 14 (+2)17 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged -2 / 1d10-4, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Lewis Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His tied-back hair is golden. His green eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against goblins; and a need for knowledge about a nearby landmark

Ideals: Gifted, Fighting. Bonds: Poor, Nature, Immigrant. Occupation: Apothecary

Voice: Ums and uhs a lot

Attributes [hide]

Lewis Hadley, Male Human Aristocrat 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)15 (+2) 11 (+0)16 (+3)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2500 sp.


Social Check DCs

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