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NPC Generator

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Advanced [show]


Trym Huxley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears baggy grey pantaloons and a blue scarf. His brown hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Adventurer again; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Attractive, Job. Occupation: Soapmaker

Voice: Can't modulate volume

Attributes [hide]

Trym Huxley, Male Human Warrior 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)11 (+0) 8 (-1)10 (+0)
Skills Acrobatics +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp. An abacus with copper, silver and gold markers (110 gp). Cloth of gold vestments (110 gp). 1 Everburning torch. 1 Smokesticks.


Social Check DCs


Manfred Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. His black hair is still thick. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. He believes the world needs to unite to get rid of gnolls once and for all.

History: Manfred was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's since become an addict/alcoholic.

Motivation: A deep hatred of gnolls.

Flaws: Addict. Bonds: Attractive, Enemies, Job. Occupation: Doctor

Voice: High pitched, excited

Attributes [hide]

Manfred Clinton, Male Human Fighter 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 14 (+2)11 (+0) 8 (-1)9 (-1)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Black star sapphire (500 gp). Red-brown spinel (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Digby, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and wears green painted combat armor at almost all times. He wears his black hair up. His eyes are a pleasant amber.

Personality: He loves telling others what to do and how they should feel about things. He invites people to come help in his community garden.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants nothing more than to rejoin the army

Ideals: Opinionated, Philantrophist. Bonds: Military, Mentor. Occupation: Apothecary

Voice: Sensual and smooth

Attributes [hide]

Gerald Digby, Male Human Monk 9
Medium (5'10") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 69 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)7 (-2) 10 (+0)14 (+2)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1400 gp.


Social Check DCs


Ernest Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in brown turtlenecks beneath a tan coat with green slacks. His hair is long and brown with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was always a brilliant, if unscrupulous mind. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Ernest was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He is compelled to act according to his religious beliefs; and a deep hatred of dire rats

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Enemies, Religious. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ernest Kimberly, Male Human Adept 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)7 (-2) 12 (+1)10 (+0)
Skills Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp. Onyx (20 gp).


Social Check DCs


Percival Blythe, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing the road beaten gear of a warrior and is in decent physical shape. His feathered hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irascible and easily irritated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 8 years old his parents immigrated from the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Percival and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Adventurer

Voice: Shortens vowels

Attributes [hide]

Percival Blythe, Male Human Monk 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)9 (-1) 4 (-3)11 (+0)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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