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Advanced [show]


Henry Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears just a grey suit. His auburn hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the north his family was never financially stable. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Henry took refuge in the ruined castle and found the beat up warhammer and armor he uses now. He became a Engraver soon after.

Motivation: Expand his business.

Flaws: Ugly, Sensitive. Bonds: Job, Poor, Nature. Occupation: Engraver

Voice: Farmer accent

Attributes [hide]

Henry Carlton, Male Human Commoner 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)8 (-1) 11 (+0)9 (-1)
Skills Insight +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 35000 sp.


Social Check DCs


Norman Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has done his best to style his blonde hair to look like a famous performer. He has blue eyes and a grey hat with a blue feather.

Personality: He is business-like. He takes instructions and follows them to the letter. He believes the world needs to unite to get rid of giants once and for all.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Norman took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Professionalism, Gifted. Bonds: Enemies, Immigrant, Family. Occupation: Ruler

Voice: Loud with bravado

Attributes [hide]

Norman Abram, Male Human Adept 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)17 (+3) 12 (+1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal, Celestial, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. Alexandrite (1000 gp). Onyx (20 gp). 1 Minor magic item.


Social Check DCs


Gunter Payton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is singed and shortened. His violet eyes are slightly larger than normal.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Selfish, Shy, Antagonistic. Bonds: Rich. Occupation: Locksmith

Voice: Speaks with a cold

Attributes [hide]

Gunter Payton, Male Human Ranger 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs


Odo Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears a tan collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His blonde hair is lengthy and is close to two feet long. His brown eyes dart from person to person.

Personality: Odo wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Doctor business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now owns his own business.

Motivation: To settle down with his crush; and wants to open a new tavern

Ideals: Disciplined. Flaws: Impulsive, PTSD. Bonds: Job, Has a crush. Occupation: Doctor

Voice: Eastern European accent

Attributes [hide]

Odo Whitby, Male Human Warlock 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)16 (+3) 8 (-1)16 (+3)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common, Sylvan, Celestial, Orc
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 100 gp.


Social Check DCs


Dean Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears bulky tan painted plate armor. His black hair is heavily combed to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He feeds upon the attention of others.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Athletic, Joker, Gifted. Bonds: Attractive, Rich. Occupation: Banker

Voice: Speaks with a cold

Attributes [hide]

Dean Hayhurst, Male Human Commoner 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 8 (-1)5 (-3) 10 (+0)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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