Trym Breeden, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he dresses like a well dressed Mercenary does. His Stetson hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.
Personality: He is extraordinarily eccentric. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to loving parents in a slum to the north. A gifted student he started as a Stylist, but he got bored and became a Mercenary. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new mercenary responsibilities is difficult
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Job, Poor. Occupation: Mercenary
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 800 gp. White pearl (40 gp). Alexandrite (1200 gp). Tiger eye turquoise (4 gp). Golden yellow topaz (1200 gp). 1 Minor magic item.
Peter Asheton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is white, silky, and of moderate length. His fierce brown eyes like to dwell on things.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is afraid of women and trembles around them
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Soapmaker mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Greedy, Shy, Disease. Bonds: Attractive. Occupation: Apothecary
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2700 sp. 1 Chain shirt. 1 Banded mail. 1 Half-Plate.
Percival Clinton, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is typically in his Architect uniform. His whole body is exceptionally muscular. He wears a top hat to hide his balding. His eyes, though not visible through his cowl, are brown.
Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Percival lived on a farm with his mother, near the main road leading to a nearby town. One day when Percival was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Percival was heart-stricken from the event, and his father started working long hours to provde for them. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Sabotage a competitor.
Flaws: Antagonistic, PTSD. Bonds: Job, Immigrant, Family. Occupation: Architect
Voice: Squeaky
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 45 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1100 gp.
Anselm Kinsley, Male Human [Permalink]
Personal [hide]
Description: This southern man has the majority of his body covered in plate. His clothes are grease stained in places. With a patchy brown beard and wild brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He dislikes all the random violence that takes place in the south. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and he wants to meet his childhood hero
Ideals: Pacifist, Philantrophist. Bonds: Poor, Immigrant. Occupation: Spice Merchant
Voice: Spits words with contempt
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 44 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 40 pp. Deep blue spinel (900 gp). Black pearl (900 gp). 1 Minor magic item.
Cory Warwick, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with red colored cloaks and clothing. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is short and golden. His eyes are gray and he is always smoking a pipe.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Cory hails from a village terrorized by goblins. In his 11th year, his parents were killed by a goblins raid, leaving Cory alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He wants to meet his childhood hero; and he wants revenge against goblins
Ideals: Optimist. Flaws: Terse. Bonds: Enemies, Family, Adventurer. Occupation: Sage
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp. Amber (120 gp). Rose (20 gp). Blue quartz (11 gp). 1 Minor magic item.
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