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NPC Generator

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Advanced [show]


Jocelyn Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, black, dusty cloak. His chestnut hair is unkempt and raggedy. His eyes are brown and catlike.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Healer business at a young age. He was an athlete and attended two major summer competitions. He never won. He's also a talented Seamstress, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic, Philantrophist. Flaws: Ugly, Depressed. Bonds: Poor, Job. Occupation: Healer

Voice: Relaxed voice

Attributes [hide]

Jocelyn Bradshaw, Male Human Adept 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)12 (+1) 9 (-1)17 (+3)
Skills Animal Handling +1, History +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Red-brown spinel (140 gp). Fiery yellow corundum (700 gp). Golden pearl (140 gp).


Social Check DCs


Don Winchester, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of greataxes on his belt, each one with a topaz on the hilt. He wears his hair in dreadlocks. His eyes are blue and beady.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is frequently practicing swordplay.

History: The child of eastern immigrants he idolized his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Don Winchester, Male Human Aristocrat 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)16 (+3) 16 (+3)9 (-1)
Skills Nature +5, Stealth +1
Senses Passive Perception 13
Languages Common, Gnoll, Draconic, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Gomory Benson, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in an above average manner. He has done his best to style his blonde hair to look like a famous performer. His brown unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth he was tutored by a cruel and relentless mentor. A few years later when the south was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He seems to be bored by most things.

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Immigrant, Mentor. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Gomory Benson, Male Human Expert 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Rolf Alby, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears suspenders and grey workpants. His shirt is red, and he wears a heavy grey leather apron most of the time. His long white hair reaches down to his waist. His brown eyes are passionate and lively.

Personality: Always inclined to offer people food he seems plenty friendly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Rolf was raised in a hard working conservative environment. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He used his abilities to travel the world and help people.

Motivation: Many gnolls want him driven away; and wants to raise his children well

Ideals: Philantrophist. Bonds: Religious, Job, Family, Enemies. Occupation: Ploughman

Voice: Hissing voice

Attributes [hide]

Rolf Alby, Male Human Paladin 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 78 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)17 (+3) 8 (-1)12 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common, Celestial, Terran, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Richard Hadley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is typically in his Marshal uniform. He keeps his white hair in a flapper bob. He has gray eyes.

Personality: While he acts the brute, he is far gentler than he would appear. Around other people he will do his best to conceal his emotions and appear jolly.

History: When he was but 4 years old his parents immigrated from the south. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in sai use. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting. Flaws: Shy. Bonds: Job, Immigrant, Enemies. Occupation: Marshal

Voice: Timid voice

Attributes [hide]

Richard Hadley, Male Human Warrior 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 14
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)7 (-2) 9 (-1)11 (+0)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs

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