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William Hastings, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears light armors faded through time and improper care. His white hair is singed and shortened. His eyes are brown and beady.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. William is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in the south, but his parents moved at a very young age to the east. William was born on a far southern forest where he grew up under the tutelage of his mother, an expert Architect. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Flaws: Ugly, Emotional. Bonds: Immigrant, Family. Occupation: Architect

Voice: Whispers

Attributes [hide]

William Hastings, Male Human Druid 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Nature +1, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 16000 cp. 3 Smokesticks. 5 Acid flasks. 4 Tanglefoot bags.


Social Check DCs


Randal Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is very quiet and rarely speaks above a whisper. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in a small plains village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Ploughman job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a ploughman and was forced into it by his family

Flaws: Shy, Impulsive. Bonds: Nature, Job, Family. Occupation: Ploughman

Voice: Mousy voice

Attributes [hide]

Randal Kendal, Male Human Ranger 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 15 (+2)9 (-1)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Percival Badger, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time. His hair is golden and curly. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Prone to second guessing himself, he comes off as nervous. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Shy. Bonds: Slave, Family, Job. Occupation: Healer

Voice: Irish accent

Attributes [hide]

Percival Badger, Male Human Rogue 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)14 (+2) 9 (-1)15 (+2)
Skills Investigation +5, Religion +5
Senses Passive Perception 9
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 1000 gp. Golden yellow topaz (400 gp). 1 Minor magic item.


Social Check DCs


Bernard Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow costume with the symbols of magic on his torso. He carries a battered halberd and tarnished hammer as well. He wears his hair in dreadlocks. His amber eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the west to a Bricklayer, Bernard learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Shepherd again; and he wants revenge against orcs

Ideals: Fighting, Optimist, Persistence. Bonds: Enemies, Job. Occupation: Bricklayer

Voice: Creaky witch voice

Attributes [hide]

Bernard Hadleigh, Male Human Sorcerer 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)15 (+2) 10 (+0)13 (+1)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Terran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp. 3 Antitoxin. 2 Tanglefoot bags. 1 Alchemist’s fire.


Social Check DCs


Norman Allerton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears brown painted combat armor at almost all times. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is obsessed with finding treasure.

History: Born to a Locksmith, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Bonds: Attractive, Enemies, Adventurer, Poor. Occupation: Laborer

Voice: Slow speaker

Attributes [hide]

Norman Allerton, Male Human Adept 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)13 (+1) 12 (+1)16 (+3)
Skills Athletics +0, History +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 500 gp. 3 Tanglefoot bags. 7 Acid flasks. 1 Smokesticks. 2 Holy water.


Social Check DCs

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