Ernest Clifford, Male Human [Permalink]
Personal [hide]
Description: A 6'0" eastern man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a long red beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.
History: He was born in a small forest village. He worked as a nervous Fletcher and found it very stressful. He then took over the family business and is one of the better Fletcher for hire.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Opinionated, Persistence. Bonds: Nature, Job, Adventurer. Occupation: Fletcher
Voice: Rolls R's
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Breastplate. 1 Half-Plate. 1 Masterwork Light wooden shield.
Theodoric Reid, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He is physically well-built. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He got into the Doctor business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Doctor. He's also a talented Interpreter, but doesn't like to broadcast it.
Motivation: Expand his business; and further expansion of business
Ideals: Joker. Flaws: Insomniac, Sensitive. Bonds: Job. Occupation: Doctor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 35 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Halfling
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1000 gp. Rock crystal (20 gp). Rock crystal (20 gp).
Gunter Stanton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His moppish black hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with a lost civilization.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: Someone believes him a fraud; and meet up once more with his childhood friend
Ideals: Athletic. Flaws: Depressed. Bonds: Adventurer, Religious, Enemies. Occupation: Dilettante
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 3000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Hunter Conway, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his black hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: The child of a Detective, who enjoyed hunting, Hunter was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Further expansion of business.
Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Nature. Occupation: Roofer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. Malachite (5 gp). Black pearl (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gilbert Byron, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He has a large black mantle and cape that has been intricately interwoven into his blue robe, marred by sweets. His black hair is long and unkept. His fierce brown eyes like to dwell on things.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him.
Ideals: Philantrophist, Impeccable, Gifted, Logical. Flaws: Ugly. Occupation: Dilettante
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 65 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 40000 cp. Star rose quartz (40 gp). Citrine (40 gp). Pink pearl (120 gp). Bloodstone (40 gp). 1 Minor magic item. 1 Minor magic item.
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