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NPC Generator

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Advanced [show]


Bernard Blythe, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. His tied-back hair is white. His eyes are green.

Personality: Abrasive and pushy, he has a hard time making friends. He does not trust anyone and sleeps with one eye open.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered dancing. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Ideals: Athletic, Artistic. Flaws: Antagonistic, Insomniac. Bonds: Military. Occupation: Cartwright

Voice: Sleepy voice

Attributes [hide]

Bernard Blythe, Male Human Warrior 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)16 (+3) 9 (-1)11 (+0)
Skills Intimidation +2, Perception +1
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 3 Smokesticks. 1 Antitoxin. 1 Antitoxin.


Social Check DCs


Alexandre Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is frequently practicing swordplay.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Adept school at a young age so that he could practice his necromantic talents. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Gifted, Logical. Bonds: Poor, Attractive, Military. Occupation: Adventurer

Voice: Mumbles to self between sentences

Attributes [hide]

Alexandre Kimberly, Male Human Adept 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)12 (+1) 10 (+0)9 (-1)
Skills Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp.


Social Check DCs


Chad Norton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, yellow cloak, and carries greatswords. His moppish black hair is in a traditional bowl cut. His hazel eyes dart from person to person.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invites people to come help in his community garden.

History: When he was but 7 years old his parents immigrated from the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: Marry his sister to traveling adventurers; and he desires power and/or immortality

Ideals: Fighting, Optimist, Philantrophist. Bonds: Immigrant, Adventurer, Family. Occupation: Sage

Voice: Tuts and clicks tongue

Attributes [hide]

Chad Norton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)9 (-1) 10 (+0)13 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Bertram Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, red shirt, and grey tie. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his white hair to look like a famous performer. He has several tiny aquamarine earrings on each ear.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy; and he seems to be bored by most things

Ideals: Philantrophist, Extrovert. Bonds: Attractive, Rich. Occupation: Guard

Voice: Jittery and nervous

Attributes [hide]

Bertram Kinsley, Male Human Commoner 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)6 (-2) 15 (+2)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Richard Barton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears rags and sports a simple walking cane. His silver hair has been sun bleached extensively. His eyes are brown.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with his god.

History: Richard was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions

Ideals: Persistence. Flaws: Ugly, Shy, Insane. Bonds: Poor, Religious. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Richard Barton, Male Human Commoner 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)5 (-3) 16 (+3)11 (+0)
Skills Nature -1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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