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Advanced [show]


Norman Thorpe, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has auburn hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his mother. He was taken as a slave by a traveling circus and forced to perform He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Wants to open a new tavern; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Slave, Religious. Occupation: Fortune-teller

Voice: Australian accent

Attributes [hide]

Norman Thorpe, Male Human Barbarian 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 72 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)14 (+2) 7 (-2)15 (+2)
Skills Animal Handling +1, Performance +5
Senses Passive Perception 8
Languages Common, Terran, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 30000 cp. Moss agate (7 gp). Black star sapphire (1000 gp). Deep blue spinel (1200 gp).


Social Check DCs


Kyle York, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His right hand appears badly burned and disfigured. His white hair is lengthy and is close to two feet long. He has violet eyes and a tan hat with a blue feather.

Personality: A skeptical and narcissistic man, Kyle's first love is himself. His second love is also himself. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born several months after his father was called into army service. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Kyle and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Mentor, Military. Occupation: Dilettante

Voice: Prounounces S like Z

Attributes [hide]

Kyle York, Male Human Monk 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 44 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)13 (+1) 9 (-1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Don Tinley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tight fitting blue shirt and pants. He wears a broad hat to hide his balding. He has gray eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Optimist, Fighting. Bonds: Immigrant, Nature, Rich. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Don Tinley, Male Human Ranger 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 14 (+2)9 (-1)
Skills Perception +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Charles Tenley, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean green cloak covering his clean studded leather. He is muscular with a powerful set of arms. His white hair is greasy and uncared for. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He misses his home and complains about the freezing weather, even in summer.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist, Athletic. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Weaver

Voice: Speaks with a cold

Attributes [hide]

Charles Tenley, Male Human Ranger 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)15 (+2) 9 (-1)14 (+2)
Skills Sleight of Hand +6, Survival +2
Senses Passive Perception 9
Languages Common, Draconic, Giant
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item.


Social Check DCs


Hunter Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair, when down, is lengthy. His gray eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a ruthless business man, a trait he acquired from his father.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been a successful dealer in antiques buying low and selling high.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Family. Occupation: Ploughman

Voice: Forgets to breathe while speaking

Attributes [hide]

Hunter Bradshaw, Male Human Expert 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)17 (+3) 12 (+1)15 (+2)
Skills Insight +3, Investigation +5
Senses Passive Perception 11
Languages Common, Draconic, Orc, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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