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Advanced [show]


Bertram Wedgwood, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man is generally well dressed albeit a few years behind the times. He has done his best to style his blonde hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a Banker, his father struggled to pay the bills. Cursed with unlife at a very young age, Bertram has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Doesn't want to be a Knight and was forced into it by his family; and find a way to reverse the transformation of his brother

Flaws: Disease. Bonds: Attractive, In love, Poor, Family. Occupation: Knight

Voice: Boston accent

Attributes [hide]

Bertram Wedgwood, Male Human Monk 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Lapis lazuli (16 gp). Amber (50 gp). Blue quartz (16 gp).


Social Check DCs


Shane Sherwood, Male Human [Permalink]

Personal [hide]

Description: This northern man wears loose pants and a collared shirt complete with sweater beneath his coat. His clothes are grease stained in places. He has styled his chestnut hair well, parting it to the right. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Shane was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He now travels the world, in search of power and loot.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Flaws: Depressed. Bonds: Poor, Immigrant, Family, Adventurer. Occupation: Mason

Voice: Aggressive tone

Attributes [hide]

Shane Sherwood, Male Human Expert 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. Moss agate (14 gp). Zircon (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Robert Stanford, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an entirely black suit with grey socks and a vest with buckled shoes. He has dyed his greying brown hair a little too much giving a sharp brown color. His violet eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Athletic. Flaws: Mundane, Addict, PTSD. Bonds: Immigrant. Occupation: Spy

Voice: Thin and wheezing

Attributes [hide]

Robert Stanford, Male Human Expert 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)17 (+3) 8 (-1)15 (+2)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 9
Languages Common, Elven, Orc, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


William Cooper, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is well dressed, but even with his fine clothing he looks run-down. With a patchy white beard and wild white hair. His eyes are blue.

Personality: He likes to make people angry or surprised. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a white middle class family as the only child. He was taken as a slave by a traveling circus and forced to perform He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Logical, Impeccable. Flaws: Antagonistic, Mundane. Bonds: Slave. Occupation: Painter

Voice: Posh accent

Attributes [hide]

William Cooper, Male Human Rogue 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. Emerald (400 gp). Malachite (13 gp). Amber (50 gp). Alexandrite (700 gp).


Social Check DCs


Godfrey Hadley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears tan cloth garments or leather armor. His long golden hair reaches down to his waist. His hazel eyes dart from person to person to random spaces in the air.

Personality: Godfrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He comes from a rich southern family. A gifted student he started as a Map Maker, but he got bored and became a Actor. He struck the Actor job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Artistic. Flaws: Hedonist. Bonds: Rich, Job. Occupation: Actor

Voice: Low range voice

Attributes [hide]

Godfrey Hadley, Male Human Druid 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 16 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)11 (+0) 13 (+1)16 (+3)
Skills Acrobatics +6, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 400 gp. Sardonyx (40 gp). Hematite (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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