Drogo Wakefield, Male Human [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin grey vertical stripes and brown pants. He is physically well-built. His blonde hair is still thick. His face is scarred and worn.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Drogo was born in the east. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hasn't been sleeping well lately.
Motivation: Money/treasure; and he is greedy
Ideals: Persistence. Flaws: Ugly, Shy, Insomniac. Bonds: Rich. Occupation: Armorer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Coral (120 gp). Jet (120 gp). 1 Smokesticks. 1 Smokesticks.
Simon Axton, Male Human [Permalink]
Personal [hide]
Description: He wears grey trousers with black and blue striped suspenders. He wears various colorful collared shirts, and carries longswords. His black hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.
Personality: He is happy with his job as a Mortician. He turns his eye from what people do, preferring to live and let live. Around other people he will do his best to conceal his emotions and appear jolly.
History: A powerful slaver made him what he is. He was an apprentice working in his father's forge. He's also a talented Dilettante, but doesn't like to broadcast it.
Motivation: To be a Dilettante again; and wants to open a new tavern
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Mentor. Occupation: Mortician
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 27 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Norman Wentworth, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear black tank tops with grey pants. His moppish auburn hair is in a traditional bowl cut. He has gleaming, smiling brown eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is afraid of women and trembles around them
History: He was born in the south. He has chosen to use the inheritance that was left to him frivolously. He has achieved small success as a Cook.
Motivation: Sabotage a competitor; and to be a crown-heir again
Flaws: Terse, Shy. Bonds: Immigrant, Rich, Job. Occupation: Cook
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 300 gp. 1 Half-Plate.
Trey Browning, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is kept up in a ponytail inside a feathered hat. His eyes are gray and he is always smoking a pipe.
Personality: He can speak with the recently deceased. He is harsh and unforgiving.
History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy.
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Bricklayer
Voice: Posh accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 30 pp. Brass mug with jade inlays (600 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp).
Miles Graham, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a falchion. His black hair and beard is wavy and long. He is baby faced.
Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Miles took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He would like to get married and retire; and wants his loneliness to end
Ideals: Gifted. Flaws: Shy. Bonds: Poor, Job, Has a crush. Occupation: Glassblower
Voice: French accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 43 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
