Robert Yorke, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'2" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his hair in dreadlocks. His eyes are a pleasant gray.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Fortune-teller business at a young age. Over the years he perfected his riding and shooting skills. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants revenge against dire rats; and revenge
Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Nature, Enemies. Occupation: Fortune-teller
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 20 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 |
Possessions: 700 gp. Deep blue spinel (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ernest Thornton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tight fitting green shirt and pants. He has brown hair. He has a tattooed face.
Personality: Aggressive, abrasive, and angry, Ernest embodies much of what other species detest in the Humans. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born to a Farmer, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family; and to prove his worth to the world
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor, Family. Occupation: Bounty Hunter
Voice: Squeaky
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 35 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 14 (+2) | 18 (+4) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Giant, Abyssal, Elven
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thomas Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With bright silver hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born into a rich family. He was an apprentice working in his father's forge. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miller. He hasn't told them the truth, but wants to settle down with them.
Motivation: To be a Miller again.
Ideals: Optimist. Bonds: Job, Rich, Has a crush. Occupation: Tanner
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp.
Diggory Read, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. He wears his brown hair up. His gray unseeing eyes seem to look past you.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He enjoys reading and quiet.
History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Disease, Shy. Bonds: Attractive, Poor. Occupation: Bricklayer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 100 gp. Smoky quartz (40 gp). Chrysoberyl (60 gp).
Thomas Altham, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears bulky white painted plate armor. His black hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A skeptical and narcissistic man, Thomas's first love is himself. His second love is also himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Thomas was raised in a hard working conservative environment. A freak accident while working with his Soapmaker mother left him crippled. He became a Bellfounder soon after.
Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Flaws: Disease. Bonds: Military, Job, Adventurer. Occupation: Bellfounder
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 53 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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