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NPC Generator

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Advanced [show]


Ernest Van Es, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He carries with him a set of shortspears, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is red and curly. His thin eyebrows rest above his beady blue eyes.

Personality: Eccentric and domineering, Ernest will drive conversation. He is harsh and unforgiving.

History: He was raised in a desert tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Extrovert. Flaws: Ugly, Insane, Antagonistic. Bonds: Nature. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Ernest Van Es, Male Human Adept 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 12 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)10 (+0) 9 (-1)10 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Kenley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is physically well-built. His blonde hair is unkempt and raggedy. He has hazel eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He enjoys reading and quiet.

History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is unsatisfied with his job

Ideals: Logical. Flaws: Ugly, Secretive. Bonds: Poor, Mentor. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Charles Kenley, Male Human Barbarian 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 55 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)15 (+2) 7 (-2)10 (+0)
Skills Arcana +5, Deception +3
Senses Passive Perception 8
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Eye agate (11 gp).


Social Check DCs


Kody Fawcett, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has wavy golden hair. He has several tiny jet earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great joy in being the best Map Maker in town.

History: Kody hails from a village terrorized by illithids. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He has achieved small success as a Map Maker.

Motivation: Money/treasure; and he is unsatisfied with his job

Flaws: Secretive. Bonds: Attractive, Rich, Job, Enemies. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Kody Fawcett, Male Human Adept 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp.


Social Check DCs


Trym Hale, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a small bristly mustache and wavy silver hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered dancing. He has achieved small success as a Performer.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur, Artistic. Flaws: Disease. Bonds: Job, Family. Occupation: Performer

Voice: Pronounces O like U

Attributes [hide]

Trym Hale, Male Human Cleric 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Nicholas Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple blue line shooting up and back down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. With bright silver hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is an amazing painter.

History: A powerful necromancer made him what he is. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has decided he is irredeemable; and retire the richest man in the north

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Locksmith

Voice: Russian accent

Attributes [hide]

Nicholas Halsey, Male Human Commoner 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 8 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 9 (-1)16 (+3) 14 (+2)15 (+2)
Skills Performance +5, Stealth +0
Senses Passive Perception 12
Languages Common, Elven, Celestial, Aquan
Attacks Melee +4 / 2d6+1, Ranged +0 / 2d6-3, Grapple +1

Possessions: 40000 cp. Lapis lazuli (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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