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Advanced [show]


Shane Astley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather, and he perpetually has his hand crossbow ready. His black hair is kept up in a ponytail inside a deerstalker hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is calm most of the time but flees social interaction. He receives visions of the future at random moments

History: When he was but 6 years old his parents immigrated from the south. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Insane, Shy. Bonds: Immigrant. Occupation: Sailor

Voice: Old Prospector

Attributes [hide]

Shane Astley, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


William Heiser, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man prefers to wear brown clothing when he does not wear armor. His hair is brown and curly. His green eyes are passionate and lively.

Personality: He is mildly Human supremacist, though he does not identify as such. He is harsh and unforgiving.

History: Born to a pair of adventurers, William grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Flaws: Racist, Antagonistic, Disease. Bonds: Adventurer, Enemies. Occupation: Stylist

Voice: Spanish accent

Attributes [hide]

William Heiser, Male Human Ranger 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)17 (+3) 12 (+1)11 (+0)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon, Goblin, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30000 cp. Coral (90 gp).


Social Check DCs


Anselm Middleton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with white colored cloaks and clothing. He has auburn hair. His amber eyes lackadaisically let the world flow into them.

Personality: A deeply religious man he believes everything happens for a reason. Anselm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. By chance he met his sister recently and the two have been together since.

Motivation: To settle down with his crush; and he has a crush on the local mason

Ideals: Gifted. Flaws: Hedonist. Bonds: Religious, Family, Has a crush. Occupation: Masseuse

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anselm Middleton, Male Human Warrior 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 56 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)9 (-1) 11 (+0)7 (-2)
Skills Acrobatics +5, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 50000 cp. Red-brown spinel (130 gp). Rhodochrosite (11 gp). Malachite (11 gp).


Social Check DCs


Balimaar Holton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green coat over a grey low-cut shirt, and a deerstalker hat upon his head. His auburn hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his singing dream.

Motivation: His religion dominates his actions.

Ideals: Philantrophist. Flaws: Secretive. Bonds: Attractive, Religious. Occupation: Laborer

Voice: Nasally tone

Attributes [hide]

Balimaar Holton, Male Human Wizard 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 52 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)18 (+4) 5 (-3)6 (-2)
Skills Survival +0
Senses Passive Perception 7
Languages Common, Celestial, Elven, Orc, Halfling
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443320000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Braxton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large red jacket. His brown hair is lengthy and is close to two feet long. His eyes are gray and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur, Artistic, Gifted. Flaws: Addict. Bonds: Adventurer. Occupation: Detective

Voice: Smooth and feminine

Attributes [hide]

Bertram Braxton, Male Human Sorcerer 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)7 (-2) 11 (+0)10 (+0)
Skills History +0, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs

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