Roland Shelly, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.
Personality: He is irascible and easily irritated. He believes the world needs to unite to get rid of illithids once and for all.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Flaws: Antagonistic. Bonds: Attractive, Enemies, Immigrant. Occupation: Beggar
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Alex Winchester, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a brown shirt with thin black vertical stripes and red pants. He has styled his auburn hair well, parting it to the right. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is mildly Human supremacist, though he does not identify as such. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a pair of adventurers, Alex grew up listening to his father's many stories. His father was a mechanic, and taught him how to fix just about anything. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their son. He worked as a Tailor, and he later adopted a second son.
Motivation: He wants to meet his childhood hero.
Ideals: Persistence. Flaws: Racist. Bonds: Attractive, Family, Adventurer. Occupation: Tailor
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 17 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 40000 cp. Smoky quartz (20 gp). Carnelian (20 gp). Chrysoprase (20 gp).
Aldous Washington, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a yellow vest and prefers grey and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane, Terse, Antagonistic. Bonds: Mentor. Occupation: Guard
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Terran, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Alex Wharton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is wearing a long, brown, dusty cloak. His brown hair is greasy and uncared for. His eyes are green and catlike.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Flattery will make him almost putty in your hands.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Farmer and found it very stressful. He has achieved small success as a Farmer.
Motivation: Regain custody of his son; and an old rival family wants him found
Ideals: Optimist. Flaws: Ugly, Selfish. Bonds: Slave, Job, Family. Occupation: Farmer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: Just what you see.
Robert Remington, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears baggy white pantaloons and a tan scarf. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes have a joyful gleam in them most of the time.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is harsh and unforgiving.
History: Robert was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To protect his home; and find a way to reverse the transformation of his brother
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Family, Guardian. Occupation: Mayor
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: Rock crystal (40 gp). Red spinel (70 gp). Golden yellow topaz (1000 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
