Arnold Kent, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy white suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a top hat to hide his balding. He has several tiny jet earrings on each ear.
Personality: He speaks before he thinks and is too direct. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Butcher arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Flaws: Impulsive, Fearful. Bonds: Attractive, Rich, Religious. Occupation: Butcher
Voice: Indian accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 9 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 200 gp. Alexandrite (400 gp). Iolite (80 gp). 1 Full Plate. 1 Breastplate.
Gomory Oakley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is still thick. He wears an eyepatch.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Gomory was born in the west. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he is greedy
Ideals: Passionate, Persistence. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Priest
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 6 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 80 pp.
Guy Hadlee, Male Human [Permalink]
Personal [hide]
Description: An older man who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, he is not a threatening figure. He wears his blonde hair down. He wears large thick round spectacles.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Guy and his spouse have recently divorced.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Antagonistic, Forgetful. Bonds: Rich, Military. Occupation: Weaver
Voice: Indian accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp. 1 Banded mail.
Peter Woods, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is greasy and uncared for. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a small toy that he constantly fidgets with.
History: The child of southern immigrants he idolized his father. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.
Motivation: He feels kind of lost in life.
Flaws: Ugly, Addict, Depressed. Bonds: Immigrant, Adventurer. Occupation: Herbalist
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Geoffrey Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and he perpetually has his sickle ready. His brown hair is still thick. His half smiles and amber eyes are beguiling and draw you in.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Geoffrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Geoffrey and his spouse have recently divorced.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Attractive, Poor, Job. Occupation: Cartwright
Voice: Italian accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 400 gp. Rhodochrosite (9 gp).
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