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NPC Generator

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Advanced [show]


Aldous Ansley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Sculptor does. He is physically well-built. His hair, while still mostly black, has prominent grey streaks. He has several tiny ruby earrings on each ear.

Personality: Calm and collected, he is a well trained Sculptor. He has all his life been fascinated with writing.

History: He was born in the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: To be a Navigator again.

Ideals: Artistic, Fighting. Bonds: Job, Rich, Immigrant. Occupation: Sculptor

Voice: Voice breaks

Attributes [hide]

Aldous Ansley, Male Human Aristocrat 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)7 (-2) 12 (+1)15 (+2)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Anthony Payton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in an above average manner. With bright auburn hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Anthony was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother.

Ideals: Disciplined, Gifted. Flaws: Shy. Bonds: Attractive, Family. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

Anthony Payton, Male Human Cleric 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc, Druidic, Aquan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 400 gp. Chrysoberyl (40 gp). Rhodochrosite (10 gp).


Social Check DCs


Norman Sutton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has dyed his greying silver hair a little too much giving a sharp silver color. He is very pretty but has cold, dead eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He feeds upon the attention of others.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He now owns his own business.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Optimist. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Brewer

Voice: Middle-eastern accent

Attributes [hide]

Norman Sutton, Male Human Barbarian 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 61 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)11 (+0) 10 (+0)7 (-2)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Full Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Anselm Blakely, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown costume with the symbols of strength on his torso, and a wedding ring on his left hand. His black hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are passionate and lively.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He comes from a rich western family. His father took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Optimist, Philantrophist. Bonds: In love, Rich, Nature. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Anselm Blakely, Male Human Barbarian 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 81 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)14 (+2) 9 (-1)13 (+1)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +4

Possessions: 70 pp. A necklace of small pink pearls (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). A roughly beaten golden orb (60 gp).


Social Check DCs


Rolf Morley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered white stockings. He is portly but not overly obese. His hair, while still mostly red, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He takes great joy in being the best Knight in town.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He tends to his Knight job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Job, Nature. Occupation: Knight

Voice: Uses sign language

Attributes [hide]

Rolf Morley, Male Human Aristocrat 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)8 (-1) 17 (+3)14 (+2)
Skills Nature +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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