Ernest Spalding, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is portly but not overly obese. His moppish chestnut hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the west, but his parents moved at a very young age to the east. His mother was a mechanic, and taught him how to fix just about anything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Joker, Persistence. Flaws: Emotional. Bonds: Adventurer, Immigrant. Occupation: Tailor
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 200 gp. 1 Minor magic item.
Odo Bristol, Male Human [Permalink]
Personal [hide]
Description: Standing 6'0", this man dresses well, typically a more casual-formal manner. He has shaved his head bald. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Odo was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Herbalist for the past few years.
Motivation: His religion dominates his actions.
Flaws: Addict, Sensitive. Bonds: Attractive, Job, Religious. Occupation: Herbalist
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 30 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 900 gp.
Wymar Alton, Male Human [Permalink]
Personal [hide]
Description: 5'1" and muscular, this western man wears brown trousers with green and red striped suspenders. He wears various colorful collared shirts. He sports a long chestnut beard, and similarly colored long hair. His eyes are a pleasant violet.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was always a brilliant, if unscrupulous mind. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk.
Ideals: Athletic, Logical. Flaws: Shy, Insane. Bonds: Adventurer. Occupation: Barrister
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 600 sp.
Lance Riley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is short and black. He has a dull look in his brown eyes.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a great chef.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.
Motivation: Retire the richest man in the west; and he doesn't get along with people that don't share his tastes
Ideals: Gifted, Entrepeneur, Philantrophist. Flaws: Racist. Bonds: Poor. Occupation: Armorer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 56 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 8 (-1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 2000 sp.
Ralf Kitchur, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses like a well dressed Masseuse does. He has moderate length golden hair. His hazel eyes are passionate and lively.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is skeptical of what others tell him and is slow to trust.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His martial abilities were realized during a raid on his village. He has achieved small success as a Masseuse.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Masseuse
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 4 (-3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 40 pp. A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Old masterpiece painting (1400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
