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Guy Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear white tank tops with grey pants. His red hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A powerful necromancer made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by giants. Guy was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Ugly. Bonds: Job, Religious, Mentor, Enemies. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Guy Stansfield, Male Human Aristocrat 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Solomon Harper, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally well dressed albeit a few years behind the times. His chestnut hair is heavily combed to the right. His violet unseeing eyes seem to look past you.

Personality: Solomon wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Disciplined. Flaws: Disease, Shy. Bonds: Attractive, Poor. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Solomon Harper, Male Human Expert 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 40 pp.


Social Check DCs


Adam Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears just a black suit. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.

History: When he was but 4 years old his parents immigrated from the west. His mother was a mechanic, and taught him how to fix just about anything. He left for the west, certain he would find work there.

Motivation: Expand his business.

Ideals: Athletic, Persistence. Flaws: Depressed. Bonds: Immigrant, Slave. Occupation: Fletcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adam Mitchell, Male Human Paladin 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)15 (+2) 8 (-1)17 (+3)
Skills Deception +5, Insight +1
Senses Passive Perception 9
Languages Common, Giant, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Trey Marleigh, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He typically wears green cloth garments or leather armor, and his gloved hand is found clutching a axe. His hair is short and silver. His green eyes are slightly larger than normal.

Personality: A deeply religious man he believes everything happens for a reason. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Trey was born the youngest of three triplets. In his 14th year, his parents were killed by a orcs raid, leaving Trey alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: A deep hatred of orcs; and he has a crush on the local cook

Flaws: Shy. Bonds: Religious, Family, Enemies, Has a crush. Occupation: Miller

Voice: Speaks with squeezed throat

Attributes [hide]

Trey Marleigh, Male Human Adept 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)16 (+3) 9 (-1)13 (+1)
Skills Acrobatics +3, History +5
Senses Passive Perception 9
Languages Common, Giant, Halfling, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Charles Thorpe, Male Human [Permalink]

Personal [hide]

Description: This western man wears a faded coat and loose pants complete with Stetson hat. His clothes are grease stained in places. His hair is long and auburn with streaks of white, and is pulled back with small violet clips. His beard is white, braided, and well cared for. He wears a mask on his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also is a firm believer in the manly ideal.

History: A powerful wizard made him what he is. A few years later when the east was not economically sound they moved to his current location. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to protect his home

Flaws: Antagonistic, Impulsive. Bonds: Poor, Immigrant, Mentor. Occupation: Laborer

Voice: Pronounces difficult words wrong

Attributes [hide]

Charles Thorpe, Male Human Rogue 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp.


Social Check DCs

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