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Advanced [show]


Heward Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears a tight fitting black shirt and pants. His right hand appears badly burned and disfigured. His hair is always cut to a buzz. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. Heward abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Artistic, Joker. Bonds: Nature, Adventurer. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Heward Eastaughffe, Male Human Bard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. Sardonyx (30 gp). Aquamarine (600 gp). Smoky quartz (30 gp). Black opal (1000 gp).


Social Check DCs


Clerebold Dayton, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a simple black robe with white stripes complete with hood. His skin is also unnaturally pale. His hair is long and brown with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Ugly, Shy. Bonds: Enemies, Rich, Military. Occupation: Assassin

Voice: Speaks with squeezed throat

Attributes [hide]

Clerebold Dayton, Male Human Barbarian 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: Emerald (1300 gp). Silver pearl (110 gp). Zircon (70 gp). 1 Chain shirt.


Social Check DCs


Dean Acton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears an entirely white suit with green socks and a vest with buckled shoes. He keeps his auburn hair in a pixie cut. His eyes are green and beady.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born a particularly ugly child, much to the horror of his parents. Dean abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's attracted to the PC; and to settle down with his crush

Flaws: Ugly, Insomniac. Bonds: Has a crush, Adventurer. Occupation: Bounty Hunter

Voice: Jamaican accent

Attributes [hide]

Dean Acton, Male Human Cleric 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 14 (+2)16 (+3)
Skills Persuasion +6, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 300 gp. Red garnet (120 gp). Zircon (80 gp). Brown-green garnet (120 gp). Aquamarine (1300 gp).


Social Check DCs


Reynard Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a white wide-brimmed hat and white clothes. He has a hunchback. He keeps his silver hair in a pixie cut. His hazel eyes are passionate and lively.

Personality: Reynard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born at the edge of vast mountains. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bookbinder. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud; and wants to open a new tavern

Ideals: Artistic, Extrovert. Flaws: Ugly. Bonds: Nature, Job, Enemies. Occupation: Bookbinder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Reynard Kelsey, Male Human Adept 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Animal Handling +5, History +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 5000 sp.


Social Check DCs


Ernest Royston, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears black trousers with brown and yellow striped suspenders. He wears various colorful collared shirts. His red hair is cut short with large spiked bangs in the front. His green eyes lackadaisically let the world flow into them.

Personality: He snorts whenever he laughs or is feeling confident. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Ernest studied abroad. His mother took him hunting and taught him how to get in the mind of other creatures. He has been saving his money to try and buy his brother's freedom.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Bonds: Family, Nature, Adventurer. Occupation: Bellfounder

Voice: Italian accent

Attributes [hide]

Ernest Royston, Male Human Ranger 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)10 (+0) 13 (+1)16 (+3)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs

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