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NPC Generator

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Advanced [show]


Hunter Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His golden hair, when down, is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He never wears the same outfit twice, unless he absolutely has to.

History: He was born a particularly ugly child, much to the horror of his parents. His mother took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.

Motivation: He feels kind of lost in life.

Ideals: Artistic. Flaws: Ugly, Depressed, Insomniac. Bonds: Nature. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Hunter Ramsey, Male Human Aristocrat 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)10 (+0) 12 (+1)16 (+3)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2

Possessions: 600 gp. 3 Acid flasks.


Social Check DCs


Reynard Tyndall, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is cut short. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to make people angry or surprised. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Reynard and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is content

Ideals: Logical. Flaws: Antagonistic, Mundane. Bonds: Military. Occupation: Ploughman

Voice: Jamaican accent

Attributes [hide]

Reynard Tyndall, Male Human Sorcerer 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)17 (+3) 10 (+0)13 (+1)
Skills Arcana +5, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 400 gp.


Social Check DCs


Gomory Nibley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are green.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the south. One day when Gomory was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Gomory was heart-stricken from the event, and his mother started working long hours to provde for them. He moves from town to town, unable to find a place to settle.

Motivation: Regain custody of his son.

Ideals: Impeccable. Flaws: PTSD. Bonds: Immigrant, Religious, Family. Occupation: Shoemaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gomory Nibley, Male Human Druid 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)11 (+0) 9 (-1)13 (+1)
Skills Deception +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2300 sp.


Social Check DCs


Reynard Carlyle, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears just a grey suit, and his gloved hand is found clutching a quarterstaff. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are slightly larger than normal.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Reynard grew up listening to his mother's many stories. His parents enrolled him in a Druid school at a young age so that he could practice his divine talents. During his travels, Reynard and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Reynard discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Reynard fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Adventurer, Rich. Occupation: Gardener

Voice: Mumbles to self between sentences

Attributes [hide]

Reynard Carlyle, Male Human Druid 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)12 (+1) 10 (+0)11 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp.


Social Check DCs


Aldous Deighton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears just a green suit. He has a small bristly mustache and wavy chestnut hair. He has a dull look in his green eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Flattery will make him almost putty in your hands.

History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's in love; and sabotage a competitor

Flaws: Selfish, Insane. Bonds: Job, Military, Has a crush. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Aldous Deighton, Male Human Bard 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 500 gp. 1 Chain shirt. 1 Masterwork Light steel shield. 1 Darkwood Shield. 1 Chain shirt.


Social Check DCs

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