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NPC Generator

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Advanced [show]


Manfred Kenley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a yellow tunic with pastel highlights, and long black pants that bunch up around his shoes. His blonde hair is styled in orderly dreadlocks. His half smiles and gray eyes are beguiling and draw you in.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a Ruler, his father struggled to pay the bills. Cursed with unlife at a very young age, Manfred has worked very hard to control his curse. He struck the Barber job and began his own company from there.

Motivation: He loathes his own lifestyle; and wants to open a new tavern

Flaws: Disease, Depressed. Bonds: Poor, Attractive, Job, Family. Occupation: Barber

Voice: Cold and demanding tone

Attributes [hide]

Manfred Kenley, Male Human Monk 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)13 (+1) 10 (+0)7 (-2)
Skills Acrobatics +6, Arcana +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Rayden, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and very much looks the part of a Architect. His chestnut hair is lengthy. He is baby faced.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a desert tribe. He was an apprentice working in his father's forge. He struck the Architect job and began his own company from there.

Motivation: To be a Weaver again.

Ideals: Athletic. Flaws: Sensitive. Bonds: Job, Religious, Nature. Occupation: Architect

Voice: Speaks fast with a slight lisp

Attributes [hide]

Reynard Rayden, Male Human Wizard 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)10 (+0) 6 (-2)14 (+2)
Skills History +2, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1 Good lock. 1 Average lock. 1 Superior lock. 1 Healer’s kit.


Social Check DCs


Wymar Lindsay, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is still thick. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gifted from a young age, Wymar studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Shy, PTSD. Bonds: Rich, Attractive, Enemies. Occupation: Junk Dealer

Voice: Sleepy voice

Attributes [hide]

Wymar Lindsay, Male Human Sorcerer 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp.


Social Check DCs


Roger Shelby, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a slight overbite and is overall scrawny. His auburn hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is very quiet and rarely speaks above a whisper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and to reunite with his old friends

Flaws: Shy, Forgetful. Bonds: Attractive, Religious, Mentor. Occupation: Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Roger Shelby, Male Human Expert 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5

Possessions: 200 gp. White pearl (120 gp).


Social Check DCs


Simon Kensley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has styled his brown hair well, parting it to the right. His ears are large.

Personality: He is fixated on the number 52. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Barber

Voice: Raspy

Attributes [hide]

Simon Kensley, Male Human Rogue 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 10 (+0)14 (+2)
Skills Intimidation +5, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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