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Advanced [show]


Kyle Warwick, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and prefers to wear flannel. His skin is also unnaturally pale. With a patchy white beard and wild white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Kyle lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. He has achieved small success as a Engraver.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Disciplined. Flaws: Ugly. Bonds: Military, Family, Job. Occupation: Engraver

Voice: American accent

Attributes [hide]

Kyle Warwick, Male Human Paladin 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp.


Social Check DCs


Heward Dudley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long auburn hair is drawn into a two foot long braid. His brown eyes are slightly larger than normal.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Seamstress, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: In love, Poor. Occupation: Adventurer

Voice: Smoker's lung

Attributes [hide]

Heward Dudley, Male Human Monk 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 7 (-2)15 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp. 1 Half-Plate.


Social Check DCs


Everard Atherton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears blue trousers with brown and red striped suspenders. He wears various colorful collared shirts. His left leg appears badly burned and disfigured. He has a long blonde beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He believes the world needs to unite to get rid of illithids once and for all.

History: Everard hails from a village terrorized by illithids. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in quarterstaff use. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants revenge against illithids.

Ideals: Fighting. Flaws: Shy. Bonds: Enemies. Occupation: Animal Trainer

Voice: Uses sign language

Attributes [hide]

Everard Atherton, Male Human Aristocrat 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)9 (-1) 16 (+3)12 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Chain shirt.


Social Check DCs


Anthony Altham, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. He has done his best to style his chestnut hair to look like a famous performer. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the east to a Sculptor, Anthony learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He desires power and/or immortality; and to protect his home

Ideals: Fighting, Opinionated. Bonds: Adventurer, Job, Family, Guardian. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Anthony Altham, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)13 (+1) 9 (-1)15 (+2)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Bertram Huckabee, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his golden hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Bertram was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Flaws: Disease, Antagonistic. Bonds: Adventurer, Poor. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

Bertram Huckabee, Male Human Bard 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 18 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)12 (+1) 18 (+4)16 (+3)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 8000 sp. 1 Masterwork manacles.


Social Check DCs

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