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Advanced [show]


Robert Barney, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and tends to wear a white poncho over his likewise colored trousers and shirt. His left hand appears badly burned and disfigured. His head has been shaved. His violet eyes lackadaisically let the world flow into them.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is an amazing painter.

History: Sold as a small child to a wizard, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against goblins

Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Mentor. Occupation: Seamstress

Voice: Spanish accent

Attributes [hide]

Robert Barney, Male Human Aristocrat 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)12 (+1) 14 (+2)7 (-2)
Skills Investigation +3, Persuasion +0
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 1 Masterwork Common Melee.


Social Check DCs


John Clayton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears bulky violet painted plate armor. His black hair is cut short with large spiked bangs in the front. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to make almost anything out of random pieces of junk.

History: He was born in the north, but his parents moved at a very young age to the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Gifted, Fighting. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Barber

Voice: Thin and wheezing

Attributes [hide]

John Clayton, Male Human Monk 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 7
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 16 (+3)7 (-2) 15 (+2)9 (-1)
Skills Nature +1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +0 / 2d4-3, Grapple -1

Possessions: Hematite (8 gp). Pink pearl (60 gp).


Social Check DCs


Hugh Cornish, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. His white hair and beard is wavy and long. His gray eyes have a joyful gleam in them most of the time.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city he treasured whatever gifts he got. As a young adult he joined a group advocating for an improvement in Human conditions. He then took over the family business and is one of the better Dilettante for hire.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Athletic, Joker. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Dilettante

Voice: Sounds elderly

Attributes [hide]

Hugh Cornish, Male Human Sorcerer 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)12 (+1) 10 (+0)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Heward Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His brown hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. The war was a terrible time for him, and Heward does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Heward was born in the east. At a young age he loved to build and create. He worked as a nervous Ruler and found it very stressful. He struck the Ruler job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Persistence. Flaws: Depressed. Bonds: Job, Military, Family. Occupation: Ruler

Voice: Italian accent

Attributes [hide]

Heward Wilberforce, Male Human Monk 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)16 (+3) 14 (+2)10 (+0)
Skills Arcana +5, Athletics +2
Senses Passive Perception 12
Languages Common, Druidic, Giant, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 24000 sp.


Social Check DCs


Percival Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a lot of dark rich colors, with gold accents. With bright golden hair and a scraggly beard. His gray eyes dart from person to person.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Attractive, Adventurer, Religious. Occupation: Banker

Voice: German accent

Attributes [hide]

Percival Eastaughffe, Male Human Warrior 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)15 (+2) 13 (+1)16 (+3)
Skills Intimidation +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 6000 sp. Jasper (50 gp). Chalcedony (50 gp). Hematite (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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